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D4W1L4H

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#1  Edited By D4W1L4H
Member since 2011 • 1765 Posts

bunzy is a scrub

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D4W1L4H

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#2 D4W1L4H
Member since 2011 • 1765 Posts

HOW. HOW DO YOU MAKE SO MUCH MONEY.BrunoBRS

I got spark from the forge after spending 20k dungeon tokens on exotic daggers.

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D4W1L4H

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#3 D4W1L4H
Member since 2011 • 1765 Posts

Incinerator done :D

7B09BC1EF37408E1413A4936478777F1E3F5F0C6

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#4 D4W1L4H
Member since 2011 • 1765 Posts

7B09BC1EF37408E1413A4936478777F1E3F5F0C6

Next stop, Incinerator

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#5 D4W1L4H
Member since 2011 • 1765 Posts

Might I add that the 12 second Alpha fight is far from your average group. Hell, I don't even think the standard 3 warriors, guardian and mesmer groups could bring Alpha down as fast as my group did.

Assuming everyone was built like a tank that fight could last over 3 mins.

Also, there is a certain boss in the game that has no stacks of defiant, and all people do is chain CC and DPS him down.

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#6 D4W1L4H
Member since 2011 • 1765 Posts

Citadel of Flames, the Manor and a Dredge dungeon (can't remember the name)

As for horrible balance, I am talking about the HP bloating, the AI and the the Defiant/Unshakable mechanics on champs and legendaries. And for how back when I played, the allowed spawn zerging (how could they leave such an oversight even on launch?).

Maroxad

In regards to HP bloating, I couldn't disagree more. in fact some bosses don't have enough HP imo. I've been in full DPS groups where we get subject Alpha from 100 to 0 in about 12 seconds. Hell, i was against  anet nerfing Simin's health and regen rate in Arah path 4 because it only gave people more room for error while pulling sparks. Maybe if you were playing without max gear i could see where you're coming from, but once you're in full exotics this is no longer a problem.

Defiant/Unshakable is fine. I wouldn't want to be fighting bosses where the only thing i had to do was CC or blind. You start of with one CC, so you use it wisely, afterwards he's immune to 5 CC skills. Don't spam CC and make sure everyone agrees on a strategy before starting the fight. Do we want to start with a fear, pull, or push?

As for AI, i love the aggro in this game. Bosses have their own aggro mechanics and it's up to you to find out what it is and how to counter it. I know of a certain boss who targets Rangers or Elementalists above all else, so I as an elementalist, learn the bosses mechanics and decide that it would be best to equip a focus rather than the usual dagger. Some bosses like lupicus pick a random player and decide to pick on that poor soul for the entire fight. There are some bosses who go after armour rating and some after ranged players.

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D4W1L4H

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#7 D4W1L4H
Member since 2011 • 1765 Posts

[QUOTE="FelipeInside"]^^ Yeah, I guess I don't look into the game that much. To me it's a beautiful crafted world (a lot more alive than WoW and other MMOs), fun gameplay, places to explore, a main mission arc that is what seems to be lacking in WoW (which I love playing too btw) and everything very polished for a free game. I've done the Asura and Charr main story lines (up to level 40 abouts) and they are fun to tackle. I guess like you say what GW2 is missing is classic dungeons. Maybe in the future they will put these.Maroxad

The last thing Arenanet should do is add in classic dungeons (if by that you mean WoW esque).

The few dungeons I did do in GW2 were always so horribly balanced, and were not really designed around Guild Wars 2's battle mechanics. Instead, the battles themselves seemed like they were balanced around WoW's battle mechanics and that is the problem with the encounters and dungeons in their current state. They just dont fit GW2's mechanics all that well, I have seen a lot of people like to blame it on the lack of trinity or some other mechanic oriented issue, but the mechanics are NOT the main problem, afterall, non trinity RPGs from what I have played are in general MUCH more tactical than shallow trinity based ones.

What Arenanet should do is look at their skill design, and their combat system's strengths. Then design the encounters around this. Also no HP bloated bosses would be nice.

I liked the game up till around level 60, then the sense of grind, and the game being a chore kicked in. I only carried on because I thought, it was gonna be better soon. Boy was I wrong.

Which dungeons did you try and what do you mean by horribly balanced?

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#8 D4W1L4H
Member since 2011 • 1765 Posts

[QUOTE="D4W1L4H"]

Hooray for mini Zojja!

SNsBkr5.jpg

BrunoBRS

thought you didn't like zojja's colors. also. GIMME YOUR STEAM INFORMATION.

I don't but i changed it for screenshot sake. :D

My steam ID is Alilinke

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D4W1L4H

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#9 D4W1L4H
Member since 2011 • 1765 Posts

Hooray for mini Zojja!

SNsBkr5.jpg

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D4W1L4H

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#10 D4W1L4H
Member since 2011 • 1765 Posts

uA mass suicide

7B09BC1EF37408E1413A4936478777F1E3F5F0C6

video explanation:

http://www.youtube.com/watch?feature=player_embedded&v=xIM4wwjVjNg