@JagedNS: Get PS5 or PS5 Pro, depending on your budget and time frame. I recommend getting a disc version. Never go full disc-less.
A disc version gives you all the advantages of physical, and zero drawbacks. Often, you'll find games cheaper on physical. And if it's cheaper digital? Just buy it there.
As an example, I bought Yakuza 8 (Infinite Wealth) brand new about 3 weeks ago, just a month and a half after release. Digital? $69.99. I bought it Physical, New for $39.99. Plus it included the DLC jobs ($15 separately) - which I didn't even know at the time it included. I count it as a nice win for me!
"The good news, hopefully, is that game companies will grasp that we older dudes have more money to spend on games. Sure, my kid has a job, but it's a teenage job. It'll be some time before he makes more than I do. We old timers are still where the money is."
This is where I disagree a bit. As a child, I scrimped and saved for a game I wanted. Just one. Of course, it was physical, but it was MINE! I picked it out, I bought it, and I played it. And I remember EVERY GAME because of that.
There were stinkers. There were super expensive ones. There were PC games I bought at electronic fleamarkets. I remember buying Dragon Warrior (Dragon Quest) II on NES for $49.99 new. That was massively expensive at the time for an NES game. I remember buying ET for Atari. That was a stinker. I traveled 80 miles (my dad took me) to buy a used copy of Zelda on NES for $15 - because that was all I could afford. Nevermind the trip cost more than the $20 I saved buy buying used, rofl.
And these were before I was a teenager with an actual job. By the time PS3 came around, I had money to buy it, and any game I truly wanted. But I don't remember them all. I still have every game (and my Atari, NES, SNES, Genesis, etc), but with the advent of more digital purchases on PS3, the connection isn't as clear. I have games I bought digital on PSN (and Steam) that I've barely played. I'm sure there are digital games I downloaded and played just once in my library.
"He ultimately believes "direct from developer to players is the way."
This is only true for studios that can sell massive amounts (1m+) guaranteed. The developer now gets full price control for as long as they'd like, while the players get shafted.
Example: I bought Like a Dragon: Infinite Wealth a month after release for $39, physical (new). The digital is still $69, full price. If it were "direct from developer", there's no way it would have been $39.
BG3 is still full price, 8 months after release. There's a physical edition for a premium, but it hasn't even shipped yet.
The casting looks the part. Except for maybe Fillion as Guy Gardner. He's old, and last I saw him, out of shape. Seems odd for a movie focusing on a younger/earlier Superman.
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