"Will Rockstar do what they announced they were going to do almost a year ago?" Holy crap, talk about a slow news day. I'm guessing Gamespot has a quota to meet for articles? Also amusing is how you pose the question while posting the Expanded and Enhanced edition teaser from last June, as well as basically all the info without citing the official article. Congrats, though, I didn't think it was possible to out-clickbait Eddie.
@Atzenkiller: Funny thing is, a few days ago, someone on twitter finally figured out the reason for the long loading and came up with a solution that shortened the load time by over half. So it's not a question of if it can be fixed, it's if it will be fixed.However, considering R* hasn't bothered to update or streamline any old systems/mechanics (for example: clothing compatibility or an ever-expanding list of contacts that become pointless after/outside related missions) for over 7 years now, it's doubtful.
Well, he's not wrong. Lots of companies and execs are being more open about their shadiness, greediness and all-around crappy attitudes these days, yet they know tons of people will still gladly fork over their money for big name products no matter what. Plenty of people are going to prove him right by still buying and/or pre-ordering TES VI and Starfield day 1 despite the reception of Fallout '76 and no matter how big of a prick he acts like. Heck, he's even said before that the main reason they keep re-releasing Skyrim is simply because people keep buying it.
I really don't get why people are so surprised. Sony said for years that their system wasn't designed to accommodate changing ID's and that adding the ability would be difficult and not without possibly having some kind of detrimental effect. As a result, chosen ID's were to be chosen wisely as they were essentially permanent, barring creating a new PSN account. After a decade of whining from people who made poor decisions, they finally relented and cobbled together a way to change ID's (again, into a system that was not designed to handle it in the first place) and unsurprisingly, there are consequences.
I like how Pete Hines talks about not being able to be sure it's new, yet brings up a retailer that is notorious for selling opened games as, in his words, "being truly new".
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