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BLaverock

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What awesome art! I'm stoked, especially considering who's making this game!!

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BLaverock

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Edited By BLaverock

@kyrross @Skrillbak I hope there's zoom control during the cutscene, like in MGS Snake Eater :p

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BLaverock

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It's a different culture. Japan is the land of Henta*i too, don't forget :p

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BLaverock

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@krystyla @servb0ts they're not broken. We just grew up and Nintendo's still making them for 10 year olds :p

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BLaverock

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Too much money. These big companies end up getting lazy and just throw money on sh*t. That's their solution: just throw some more money on it! :p

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BLaverock

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@ItalianDInner @vadagar1 Either way, sounds awesome to me... a completely new flying mount concept :p

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Edited By BLaverock

@6orange6 you don't know what you're talking about. That "support" you mentioned includes a helluva lot more than "phone calls or emails." Try updates, patches, new content, and in-game changes. With GTA V, there's nothing new added after its release; no new missions, no new cars, no new areas.

In contrast, take WoW as an example; new areas, new quests, new gear and weapons, changes to combat, pet battles, mounts, new areas including Outland, Northrend, Pandaria, etc. Meanwhile, go ahead and play GTA V and unlock all the achievements in a set number of hours. But you can never do that with WoW because there's too many, and more and more are being added. If you don't want to pay for that, then don't. But don't complain or suggest that it's unfair. You can't expect the people who produce MMOs to work for free.

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BLaverock

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Are people stupid? There's nothing wrong with a monthly fee for an MMO. MMO's are constantly evolving, which necessitates continuous updates, patches, and expansions. You think 60 bucks is going to pay staff to stay in their offices months and years after the initial release, to work on updates, patches and expansions? They're not doing it for free, even if they love what they do. They need money to live. Jesus--people are willing to drop 60 bucks on an 8 hour game but have a meltdown when they have to pay on a monthly basis even when that allots them a whopping 720 hours of potential gameplay per month! Grow up you babies.

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BLaverock

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Kickstarter is amazing. I'm glad it's opened up a bright new door for independent developers and other creative innovators who otherwise wouldn't be able to produce their work!

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BLaverock

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Haha I totally had to full screen this video...