The first Mario Tennis game on the N64 was an awsome game and this one is no exception.

User Rating: 9.1 | Mario Power Tennis GC
After Nintendo first announced Mario Tennis for Gamecube was to be released in March of 2002, I have been somewhat patiently awaiting its arrival. I played the illustrious N64 version for hours upon countless hours waiting for it, ticking each second nearer to its release. After hearing the game was to be pushed up a few months from its slated February 2005 release, to November 9th, I seemed to be a bit skeptical. I was worried that this game might have been rushed too quick, and that it would suffer a disasterous fate. But when I grabbed a copy, payed for it, and scurried on home to switch the GameCube on, I realized that all of my previous thoughts had instantly dissapeared. Mario Power Tennis features a unique beginning to a very convincing title, with a battle between Mario's and Luigi's arch rivals: Wario, Waluigi, and Bowser. It supplements as good as graphics that some other games couldn't even touch the surface with. I personally think the introduction is as strong and desirable as many people will ever see. Graphics: The visual features are absolutely outstanding, which in this case really stress' the capability of the Box. Powered by a very strong system inside, it makes you feel right into the middle of the action, nonetheless the fact that it isn't a glitchy game like say the original Mario's Tennis for the Virtual Boy. Mario, Luigi, and the rest of the illustrious gang is featured with great unique abilities, each having their own style, and without missing a beat graphic wise. The fact that the tennis balls are as realistic as Penn style, it really does make it astounding, considering not many "too small to notice" object are not really taken into much detail with. It is interesting that this Nintendo "best seller," as it says on the cover, exceeds most other competitors in the graphic category, and that speaks for itself considering that most Mario games are not focused on this subject. Seriously, you will be astonished by how this game looks, before you look on the inside. Gameplay: Even though Nintendo has kept its traditional tournament settings for Tennis again, Mario Power Tennis adds many features to its previous N64 title. Such as Special Games, which ranges in a variety of acts including Chain Chomp, which has its own game, to Coin Collectors, which features the traditional 2-D worlds that the Mario roots evolved from. It feels as though this is an actual strong point that the game features, and does it so well with Tic-Tac-Glow, which doesn't take school, to an Artist. Battle Bowser's evil machines and take on even the toughest of ghost from Luigi's Mansion. Figuring as though Mario games have struggled a little bit lately, it appears as though this is a superior turn for the better. You can spends months and months playing the Special Games section, and that isn't usually said about little extras. Sound: Superb job from the Dolby Prologic II System, which was also used in the game Mario Golf: Toadstool Tour. The physics and qualities of the sound that you will hear cheerily and clearly throughout the game, is simply too good to ignore. If there is anything that you will need to pay attention, then it would be the sound. You can buy this game just for it, it is really that superb! Replay Value: Mario Power Tennis is one of the few sports games that you actually would like to play more than twice, since there is much more that you can do with this, considering there is about twenty characters to choose from. I will the leave the rest of this review for you to figure out. This game is simply too crafty to be put into words.