Eleven-Year Indie Game: Cortex Command's Long, Strange Trip
The developer of the pixel-physics strategic shooter on what he learned as the indie scene rose, and what took him so long.
The developer of the pixel-physics strategic shooter on what he learned as the indie scene rose, and what took him so long.
GDC 2011: Organizers of the charitable pay-what-you-want collection of computer games talk about putting it all together, from getting developers on board to dealing with pirates.
Players able to name their price for pack of five independently developed games featuring Braid, Osmos, Machinarium; proceeds go to Child's Play, Electronic Freedom Foundation, developers.
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