Child of Eden Interview: Tetsuya Mizuguchi
Randolph Ramsay chats with Tetsuya Mizuguchi at TGS 2010 about achieving synesthesia, Kinect, and genres of music in Child of Eden.
Randolph Ramsay chats with Tetsuya Mizuguchi at TGS 2010 about achieving synesthesia, Kinect, and genres of music in Child of Eden.
This week on Crosshairs, we discuss our hands-on with Child of Eden and chat synesthesia with designer Tetsuya Mizuguchi. We also chat to Criterion about Need for Speed: Hot Pursuit ...
We talk to Q? Entertainment's creative director and lead programmer about Child of Eden, Kinect, and the Journey Project.
Here's the Microsoft TGS 2010 keynote address in its entirety.
On Today on the Spot, TGS 2010 is upon us and we've got interviews for Shadows of the Damned and Child of Eden. Chris Watters also shakes his groove thing ...
Lindsay Gray of Q? Entertainment walks us through Child of Eden from TGS 2010.
Check out the latest trailer for Child of Eden at the Microsoft keynote address at TGS 2010.
Tonight On the Spot we hit another industry event for Comic-Con 2010. This time it's the Microsoft party.
See which games came away with this year's GameSpot E3 2010 Editors' Choice Awards!
It's an explosion of light and form.
We chat with Tetsuya Mizuguchi, creative director for Child of Eden.
Check out this brand new game from Tetsuya Mizuguchi that will make you use your body to control the game and experience your senses.
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