Do u guys think things through? This isnt my stuff, its for someone on the left 4 dead 2 forums.
"Okay, it's a highly impractical concept, and it's really just plain stupid to think that they COULD do it as a DLC but they just don't want to, but let's entertain this notion for a bit...
New weapons, characters and infected pack - ten dollars
Director 2.0 - ten dollars
Campaign 1 - ten dollars
Campaign 2 - ten dollars
Campaign 3 - ten dollars
Campaign 4 - ten dollars
Campaign 5 - ten dollars
So as the most conservative estimate, it would cost seventy bucks, ten dollars more than the game will cost.
Let's also consider that, spreading these updates out like this, here are some problems you face:
The community is split between those who have all the new stuff, those who have some of the new stuff, and those who have none of the new stuff.
Since the campaigns, new director and new weapons, characters and infected all rely on each other, the game would be highly unbalanced if, say, you chose to download the new stuff, but not the new campaigns, or the new campaigns but not the new director. Every new element relies on every other new element in order to work properly, so you can't just cut it up like a pie and take what you want.
It would also take up a couple gigs on your HDD, and mine is already cram-packed. I would have to delete several DLCs in order to fit a whole game as big as L4D2 on it.
Now, why it can't be free:
A talented programmer makes, on average, let's say fifty thousand dollars a year. I don't know what Valve pays their programmers, but that's pretty much the bare minimum. Let's say they only hired ten programmers to work on the game. With one year of production time, the game has already cost them five hundred thousand dollars to produce.
A graphic artist makes about the same, and likewise, we'll say Valve only hires about ten of them. The truth is it takes more than ten artists and ten programmers to make a game, and they make more than fifty grand a year if they work for Valve, but these are conservative estimates here.
So already the game will have cost a million bucks to produce by the time it's released.
Next you have four main voice actors working hundreds of hours and Mike Patton, who voices the Infected, working several hours as well.
Then you have marketing, play testing, distribution, licensing, legal defense fees for when the boycotters start a frivolous lawsuit, etc etc. It all costs money, and a lot of it.
So, even if it was DLC, it was never ever going to be free, ever, under any circumstance. No it wasn't.
So all we'd get by it being DLC is that we'd have to spend more money to get our hands on it, and we'd have to use it to take up about half of our HDDs. Hell if you have a smaller HDD, it might not even fit in the first place."
He forgot to add the new game mode and that would probably be another $10.
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