1 reason only:
portable game dev time. companies are given much shorter time on a prtable game than a console game...this is bad for the psp because it is capable of making near ps2 graphics, but devs arent given the time to exploit that. (exceptions are mgs and gta)
on the ds, however, the hardware, while technically inferior, lets devs put the shorter dev time to make a proportionally better game.
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