Why the obsession with 4K?

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Eoten

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#1 Eoten
Member since 2020 • 8671 Posts

Seriously, sitting a reasonable distance from your monitor or television, its barely even noticeable from a 1440P screen 32" or smaller or a 1080P screen 24" or smaller. Is this quest for something most people won't even notice worth losing the frames that go with that? And even if 4K60 looked clearer to you, once you move that camera at 60fps, 1440P at 120fps is going to look way sharper.

So why the hard on for it?

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Mozelleple112

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#2 Mozelleple112
Member since 2011 • 11281 Posts

Speak for yourself. I sit about 5 feet from my 55" OLED and the difference between 4K and sub-4K is night and day. I will always pick 4K/30 or 4K/60 over 3K/60 or 3K/120

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Mozelleple112

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#3 Mozelleple112
Member since 2011 • 11281 Posts

I'm waiting for LG to make 44" 4K OLEDs (this year they released the 48" CX, but that's still too big) then I might go back to PC gaming and use that 44" on my desk sitting less than 3 feet from it. From that distance 1440p won't look as good as 4K, period.


For everyone else who sit far away or have small screens, then yes 4K is pointless.

I have friends who sit 15 feet from their 4K TVs and say "I can't wait until 8K comes out!"

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deactivated-60bf765068a74

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#4  Edited By deactivated-60bf765068a74
Member since 2007 • 9558 Posts

I love my 3440x1440p dell ultra wide monitor. GTA 5 looks beautiful in high resolution I don't care about frames Im a resolution guy.

I go as high as I can on textures and res if I drop to 50-40 frame rates so be it. I love driving around the grassy area's and looking high definition foliage and trees who cares about frames when the game looks that good.

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Eoten

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#5 Eoten
Member since 2020 • 8671 Posts

@ProtossRushX said:

I love my 3440x144p dell ultra wide monitor. GTA 5 looks beautiful in high resolution I don't care about frames Im a resolution guy.

I go as high as I can on textures and res if I drop to 50-40 frame rates so be it.

What is the highest frame rate monitor you've actually had?

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Ant_17

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#6 Ant_17
Member since 2005 • 13634 Posts

Cause xbox needed a selling point.

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deactivated-60bf765068a74

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#7 deactivated-60bf765068a74
Member since 2007 • 9558 Posts

@eoten said:
@ProtossRushX said:

I love my 3440x144p dell ultra wide monitor. GTA 5 looks beautiful in high resolution I don't care about frames Im a resolution guy.

I go as high as I can on textures and res if I drop to 50-40 frame rates so be it.

What is the highest frame rate monitor you've actually had?

60 so far

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Gifford38

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#8 Gifford38
Member since 2020 • 7165 Posts

because our tvs we buy and spend that much on say 4k on it and we expect to have 4k. movies and games.

fact is most of us are graphic whores lol.

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DaVillain

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#9 DaVillain  Moderator
Member since 2014 • 56104 Posts

4K is the marketing buzzword and bragging rights. Its something you want it or not. I really don't care for raw graphics, all I care is better performance on gameplay.

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deactivated-618bc23e9b1c9

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#10 deactivated-618bc23e9b1c9
Member since 2007 • 7339 Posts

Deep color/HDR.

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R4gn4r0k

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#11 R4gn4r0k
Member since 2004 • 46292 Posts

8 million pixels

But anyway, so far HDR has impressed me more than 4K did. Both are nice to have.

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SecretPolice

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#12 SecretPolice
Member since 2007 • 44066 Posts

I've dated her, 4K, she used to be so smexy but I dumped her.

8K's mah new girl. lol :P

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SolidGame_basic

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#13 SolidGame_basic
Member since 2003 • 45107 Posts

@Mozelleple112 said:

Speak for yourself. I sit about 5 feet from my 55" OLED and the difference between 4K and sub-4K is night and day. I will always pick 4K/30 or 4K/60 over 3K/60 or 3K/120

I just ordered a 4k 55 OLED. I'm so looking forward to it!

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Effinae

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#14 Effinae
Member since 2020 • 153 Posts

Marketing to console players that don't know any better. They've been trained for years that 30 frames is the target.

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Bluestars

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#15 Bluestars
Member since 2019 • 2789 Posts

Dolby vision gaming...coming first to next gen Xbox’s 2021

Nice

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deactivated-63d1ad7651984

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#16 deactivated-63d1ad7651984
Member since 2017 • 10057 Posts

I'm waiting for 8k to get cheap I have no problem waiting 4k isn't a big enough jump for me.

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Fairmonkey

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#17 Fairmonkey
Member since 2011 • 2310 Posts

Because console has nothing else going for it

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appariti0n

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#18 appariti0n
Member since 2009 • 5013 Posts

@eoten: Yup, my 4k tv mostly gets used at 1080p 120hz mode on my pc. 4k is nice, but not so nice I'm willing to tolerate poor frame rates. Not to mention, I would guarantee a good chunk of the people who diss 1080p have never seen it with a good anti-aliasing solution in place.

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appariti0n

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#19 appariti0n
Member since 2009 • 5013 Posts

@Mozelleple112: lol of course you can see the difference. 5' away from a 55" screen doesn't seem good for your eyes though.

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Mozelleple112

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#20 Mozelleple112
Member since 2011 • 11281 Posts

@appariti0n: The THX Recommended viewing distance from a 55" is about 5.5 feet.

5 feet is perfectly fine for your eyes. I know a couple of psychopaths that sit 6 feet from a 110" (that's four times larger than a 55") and 8 feet from a 150" display.

I cannot even imagine that.

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Mozelleple112

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#21 Mozelleple112
Member since 2011 • 11281 Posts

@SolidGame_basic: Enjoy! OLED is king :D

if you got an LG OLED then you get HDMI 2.1 which gives you ALLM, VRR and 4K@120hz

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pyro1245

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#22 pyro1245
Member since 2003 • 9397 Posts

Marketing wanks trying to vertically integrate with their TV departments.

4k is nice, but 30fps feels like garbage. And because they are cheap consoles it ends up being 20-30fps. I hope next gen does better since I'm still gonna be stuck on a PS5 for at least a few games.

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#23  Edited By appariti0n
Member since 2009 • 5013 Posts

@Mozelleple112:

https://www.rtings.com/tv/reviews/by-size/size-to-distance-relationship

I would like to see your source, as that conflicts with everything I've seen as far as viewing distances. This indicates 7.7 feet is the optimal viewing distance for a 55".

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Mozelleple112

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#24 Mozelleple112
Member since 2011 • 11281 Posts

@appariti0n:

This is a much better source than Rtings as to how far you should sit from your display.

6.1 feet is what THX recommends for a 36 degree viewing angle from a 55" display. However is 36 degree viewing angle 'optimal'? Some recommend 40 degree viewing angle, which if my math is correct translates to closer to 5.5 feet from a 55".

7.5 feet is the MAXIMUM distance you should be sitting from your 55". 5.5 feet makes it much more immersive, and with 4K movies and games you still won't see any pixels, artefacts or other types of noise to the image.

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Mozelleple112

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#25  Edited By Mozelleple112
Member since 2011 • 11281 Posts

@appariti0n:

More info on THX recommendations:

While THX still contends that the optimum viewing distance is a position where the display occupies a 40-degree view angle for the viewer, they too provide a range recommendation. The minimum viewing distance is set to approximate a 40-degree view angle, and the maximum viewing distance is set to approximate 28 degrees.

And also:

THX recommends that the “best seat-to-screen distance” is one where the view angle approximates 40 degrees,[23] (the actual angle is 40.04 degrees).[24] Their recommendation was originally presented at the 2006 CES show, and was stated as being the theoretical maximum horizontal view angle, based on average human vision.[25] In the opinion of THX, the location where the display is viewed at a 40-degree view angle provides the most “immersive cinematic experience”,[23] all else being equal.

But what does science say? How wide of a viewing angle can you have before you start seeing pixels?

For 1080p, its 31 degrees and for 4K its a WHOPPING 58 degrees. for 8K its 96 degrees.

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PAL360

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#26 PAL360
Member since 2007 • 30570 Posts

It's ridiculous, seriously. I own a pretty big 4k TV, and anything above 1440p looks more or less the same to me. Glad devs are using dynamic res more and more to get 60fps, what really mattets.

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Eoten

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#28 Eoten
Member since 2020 • 8671 Posts

@ProtossRushX said:
@eoten said:
@ProtossRushX said:

I love my 3440x144p dell ultra wide monitor. GTA 5 looks beautiful in high resolution I don't care about frames Im a resolution guy.

I go as high as I can on textures and res if I drop to 50-40 frame rates so be it.

What is the highest frame rate monitor you've actually had?

60 so far

You should really try gaming on a screen that can do at least 120hz. Way more satisfying than an unnoticeable boost to resolution at reasonable viewing distance. After that, 60fps will give you a headache. Not only that, but 120fpz will even feel smoother, more responsive, and in my testing on games like Doom 2016, Quake Champions, etc, I noticed an instant and significant improvement in gameplay performance because of that extra smoothness and responsiveness. 120fps is legit. 4K is not.

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lundy86_4

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#29  Edited By lundy86_4  Online
Member since 2003 • 61483 Posts

Who the shit games on a 1080p screen 24" or smaller? What is this thread? Why am I here?

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JasonOfA36

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#30 JasonOfA36
Member since 2016 • 3725 Posts

1440 is the sweetspot, but there are no 1440p TVs. 4K is much easier to sell and idiots will gladly trade FPS over resolution.

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Eoten

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#31 Eoten
Member since 2020 • 8671 Posts
@Mozelleple112 said:

@appariti0n:

This is a much better source than Rtings as to how far you should sit from your display.

6.1 feet is what THX recommends for a 36 degree viewing angle from a 55" display. However is 36 degree viewing angle 'optimal'? Some recommend 40 degree viewing angle, which if my math is correct translates to closer to 5.5 feet from a 55".

7.5 feet is the MAXIMUM distance you should be sitting from your 55". 5.5 feet makes it much more immersive, and with 4K movies and games you still won't see any pixels, artefacts or other types of noise to the image.

According to everything I have seen in relation to screen size and resolution at various viewing distances, with 20/20 vision at 7.5 feet, there's little diference between 1080p, 1440p, and 4K. At 2.5 feet, which I measured is the distance between my monitor and my computer desk, on a 24" screen, there's very little difference between 1080P and 4K. And on the same charts I can go up to 32" with 1440P and still see little difference between it and 4K. So I would have to be 2.5 feet from a screen larger than 32" to get any noticeable benefit from 4K.

So for desktop monitors, there's never going to be a valid argument for 4K unless they become so easy to drive, and have replaced current offerings for price. As you move back, obviously, the same thing applies to bigger screens. It seems like 1440P HD televisions would still look sharp AF, but provide a significant boost to frame rates. I've never seen a 1440P HDTV before. Living room gamers kind of get screwed.

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dxmcat

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#32 dxmcat
Member since 2007 • 3385 Posts

4k is plenty legitt.

I enjoy every pixel being ~3' from my 55" curved display.

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deactivated-60113e7859d7d

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#33 deactivated-60113e7859d7d
Member since 2017 • 3808 Posts

I sit 93 inches (7 and 3/4 feet) from my 65 inch 4K TV and wear glasses. It's a significant boost. Rarely use that res for games, though. Too demanding, and I prefer most PC games at a table.

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firedrakes

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#34 firedrakes
Member since 2004 • 4365 Posts

also should not their is a different between 4k video and gaming.

one has a industry standard and the later has zero rules on it.

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uninspiredcup

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#35 uninspiredcup
Member since 2013 • 58964 Posts

Donno, seen it, very much "who gives a shit".

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Eoten

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#36  Edited By Eoten
Member since 2020 • 8671 Posts

@firedrakes said:

also should not their is a different between 4k video and gaming.

one has a industry standard and the later has zero rules on it.

The real problem here is that in most games today you have a dynamic camera controlled with a thumbstick. When you move that camera, the background, details, textures, everything gets blurry. The solution to that is higher refresh rates. So unless you're in a game with a fairly stationary camera angle, even 1080P at 120hz is going to look clearer and sharper than 4K at 60. This is irrelevant in television and movies that 4K screens are designed for, but it'll continue to be an issue until hardware can drive 4K at 120fps consistently and stably. The problem is, as developers add more content, better lighting, better shaders, more shadows and reflections, 4K is likely to remain 60fps as games improve with the hardware.

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dxmcat

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#37 dxmcat
Member since 2007 • 3385 Posts

@firedrakes said:

also should not their is a different between 4k video and gaming.

one has a industry standard and the later has zero rules on it.

industry standard? LOL.

not really.

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firedrakes

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#38 firedrakes
Member since 2004 • 4365 Posts

to eoten. yeap

dxmcat. tell me what standard are used in 4k gaming????

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dxmcat

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#39 dxmcat
Member since 2007 • 3385 Posts

@firedrakes said:

to eoten. yeap

dxmcat. tell me what standard are used in 4k gaming????

its just as loose as video. I can't even count the number of "4k blurays" that are upscaled from 2k/2.5k masters, or having effects only in 2k while the rest may or may not be 4k. It all just gets upscaled.

@eoten said:
@firedrakes said:

also should not their is a different between 4k video and gaming.

one has a industry standard and the later has zero rules on it.

The real problem here is that in most games today you have a dynamic camera controlled with a thumbstick. When you move that camera, the background, details, textures, everything gets blurry. The solution to that is higher refresh rates. So unless you're in a game with a fairly stationary camera angle, even 1080P at 120hz is going to look clearer and sharper than 4K at 60. This is irrelevant in television and movies that 4K screens are designed for, but it'll continue to be an issue until hardware can drive 4K at 120fps consistently and stably. The problem is, as developers add more content, better lighting, better shaders, more shadows and reflections, 4K is likely to remain 60fps as games improve with the hardware.

lol wat?

Real 4k or not?

rekt.

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firedrakes

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#40 firedrakes
Member since 2004 • 4365 Posts

i know about video for movies etc.

but again how about gaming...

like i mention their no standard used in gaming industry on it.

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lundy86_4

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#41 lundy86_4  Online
Member since 2003 • 61483 Posts

@firedrakes said:

i know about video for movies etc.

but again how about gaming...

like i mention their no standard used in gaming industry on it.

You know, yet you were wrong? Congrats.

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mrbojangles25

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#42 mrbojangles25
Member since 2005 • 58306 Posts

I think it depends on distance from screen. Sitting on a couch 5+ feet away from a screen, you can certainly tell the difference between 1080 and 4K.

Up close on a monitor, not so much. I was even pretty happy still at 1080, but I made the jump to 1440 and I am pretty happy with it; a noticeable upgrade, perfect for being 1-2 feet from the screen.

I do wonder why we bypassed 1440p for the most part on TV's, though. Seems like 1440 is a really good compromise, and it would lower data streaming as well for movies and stuff. 4K movies are HUUUUUUUGE

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Xabiss

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#43 Xabiss
Member since 2012 • 4749 Posts

@eoten said:
@firedrakes said:

also should not their is a different between 4k video and gaming.

one has a industry standard and the later has zero rules on it.

The real problem here is that in most games today you have a dynamic camera controlled with a thumbstick. When you move that camera, the background, details, textures, everything gets blurry. The solution to that is higher refresh rates. So unless you're in a game with a fairly stationary camera angle, even 1080P at 120hz is going to look clearer and sharper than 4K at 60. This is irrelevant in television and movies that 4K screens are designed for, but it'll continue to be an issue until hardware can drive 4K at 120fps consistently and stably. The problem is, as developers add more content, better lighting, better shaders, more shadows and reflections, 4K is likely to remain 60fps as games improve with the hardware.

Drivel. I have a 32" 4K monitor and I can tell a huge damn upgrade when I moved from that from a 1080P 32" monitor. Seriously maybe you need an eye exam.

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Chozofication

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#44  Edited By Chozofication
Member since 2020 • 231 Posts

@Mozelleple112: agreed. Im also 55inch and 5 feet away, native 1080p with Sony Bravia upscaling isn’t bad, but definitely soft and or jagged. Native 4K is night and day.

8k however is a joke.

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#45 sakaiXx
Member since 2013 • 15914 Posts

Series S justification has begun

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Robbie23

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#46 Robbie23
Member since 2015 • 2078 Posts

The samsung 49 inch 5k monitors just got released in Australia. They are super expensive not sure if i should get one.

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rzxv04

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#47 rzxv04
Member since 2018 • 2578 Posts

Because it looks very sharp and it's much easier to market.

When I'm on a crappy display native res gives a massive boost to image quality but when I use a much bigger mediocre display, like some tvs, I do not care much for the native res unless it's below 900p on a 4K display.

For consoles, I'd rather have them push lower res with better everything else as they set the base standards for development in general.

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Robbie23

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#48 Robbie23
Member since 2015 • 2078 Posts

@Xabiss: Yeah I upgraded to 32 4k and the difference was night and day.

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#49 JoshRMeyer
Member since 2015 • 12571 Posts

I still watch Netflix in 720p since it's cheaper. Doesn't bother me any. As far as games go, I think the minimum should be 1080p.

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#50  Edited By NoodleFighter
Member since 2011 • 11796 Posts

I can see the difference between 4k and 1440p on my 55" Samsung QLED but the difference isn't enough for 1440p to look like crap like 1080p does now for me. Even with anti aliasing I can see how much blurrier and low detail 1080p is in comparison. I'll play at 4k when I can but I mostly play at 1440p since that is what my GTX 1080 can handle on most demanding games and for multiplayer titles the 120fps comes in handy. If a game is old I'll also use 1440p to get 120fps since the the graphics are too dated to make any good difference at 4k.