[QUOTE="markinthedark"][QUOTE="i5750at4Ghz"] I played quake 3 as well as pretty much ever major shooter on PC aside from quake 4 for many years. I know exactly the skills required to be good. But the 3 I named are major to all deathmatch based FPS. i5750at4Ghz
yea but you act like getting the best weapons is just luck based. For games like Quake and Halo half the challenge is strategically trying to control those weapon/power up spawns.
I never said it was luck based. I said who has the best weapon normally wins, which is truth. You read what you wanted to read.well thats not even really true... in that quake video they usually cycle between 4 different weapons. There is no "best" weapon. And in Reach the power weapons have limited ammunition. Even the player that gets the power weapon still mostly relies on his DMR... and whether or not a power weapon is best, is situational.
but every game can be made to sound stupid by over simplification.
Examples:
whoever makes the most units and controls them better in starcraft wins 95% of the time, takes no skill.
Whoever moves their pieces better in chess wins 95% of the time, takes no skill.
When in reality, these tasks are incredibly complex and very difficult to achieve.
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