Sony revenue up 40% YoY, MS 30% YoY, Nintendo 20% YoY. Sony highest jump out of Top 10 gaming companies

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WhatAFailure

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#1 WhatAFailure
Member since 2017 • 608 Posts

https://gearnuke.com/sony-revenue-increased-40-yoy-highest-out-of-top-10-gaming-companies/

According to a new video games market analysis, the three main competitors in the console space enjoying huge revenues in the first half of 2018.

Sony, Nintendo and Microsoft enjoyed more than 20%+ revenue growth year on year when you compare figures with the first half of 2017 (via NewZoo).

Nintendo grew their revenue by 20% from $1.2Bn to $1.5Bn mainly due to its strong lineup of strong first party titles performing very strongly. Nintendo also hasn’t majorly discounted any of its first party games from when the Switch released, leading to higher revenue per unit sold.

Microsoft improved their video games revenue figures by 30% going from $3.7Bn to $4.4Bn mostly thanks to their focus on Game Pass, making Xbox One X perform better with third party games and Xbox Live. The Xbox One X is slowly becoming the console of choice for users who want their highest quality graphics and detail for their third party games, the recent release of Red Dead Redemption 2 being the prime example.

Sony enjoyed the highest year on year growth out of the three at a massive 40% from last year going from $4.4Bn to $6.1Bn. Like Nintendo, Sony continued with their barrage of high quality first-party titles with games like Detroit: Become Human and God of War performing splendidly.

Tencent (#1), the Chinese company, owns 40% of Epic Games, so I'm sure Fortnite contributed a lot to their success, as well as lots of mobile crap stuff.

But let's talk about SONY fer realz. Incredible. Even haters have to admit that's a great accomplishment. MS didn't do as bad as expected and put up some surprising numbers. If anything, Nintendo did worse than expected. What's going on over there, Sheep. I thought they would have beaten MS.

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Techhog89

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#2 Techhog89
Member since 2015 • 5430 Posts

Nintendo's behind MS because they have less software to sell and don't push microtransactions as much, as well as the fact that this only counts half a month of paid online and nobody's buying the online.

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deactivated-60bf765068a74

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#3 deactivated-60bf765068a74
Member since 2007 • 9558 Posts

wow good job sony absolutely crushing the competition

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mandzilla

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#4 mandzilla  Moderator
Member since 2017 • 4686 Posts

Good to see all the companies doing well.

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hrt_rulz01

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#5  Edited By hrt_rulz01
Member since 2006 • 22376 Posts

@mandzilla said:

Good to see all the companies doing well.

Yep, great to see the industry is healthy.

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pdogg93

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#6 pdogg93
Member since 2015 • 1849 Posts

Sony numbah wonnnn

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MonsieurX

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#7 MonsieurX
Member since 2008 • 39858 Posts

Good for the shareholders, I guess

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KBFloYd

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#8  Edited By KBFloYd
Member since 2009 • 22714 Posts

@whatafailure said:

https://gearnuke.com/sony-revenue-increased-40-yoy-highest-out-of-top-10-gaming-companies/

According to a new video games market analysis, the three main competitors in the console space enjoying huge revenues in the first half of 2018.

Sony, Nintendo and Microsoft enjoyed more than 20%+ revenue growth year on year when you compare figures with the first half of 2017 (via NewZoo).

Nintendo grew their revenue by 20% from $1.2Bn to $1.5Bn mainly due to its strong lineup of strong first party titles performing very strongly. Nintendo also hasn’t majorly discounted any of its first party games from when the Switch released, leading to higher revenue per unit sold.

Microsoft improved their video games revenue figures by 30% going from $3.7Bn to $4.4Bn mostly thanks to their focus on Game Pass, making Xbox One X perform better with third party games and Xbox Live. The Xbox One X is slowly becoming the console of choice for users who want their highest quality graphics and detail for their third party games, the recent release of Red Dead Redemption 2 being the prime example.

Sony enjoyed the highest year on year growth out of the three at a massive 40% from last year going from $4.4Bn to $6.1Bn. Like Nintendo, Sony continued with their barrage of high quality first-party titles with games like Detroit: Become Human and God of War performing splendidly.

Tencent (#1), the Chinese company, owns 40% of Epic Games, so I'm sure Fortnite contributed a lot to their success, as well as lots of mobile crap stuff.

But let's talk about SONY fer realz. Incredible. Even haters have to admit that's a great accomplishment. MS didn't do as bad as expected and put up some surprising numbers. If anything, Nintendo did worse than expected. What's going on over there, Sheep. I thought they would have beaten MS.

what are you dancing about clown?

xbox and nintendo arent leaving the industry because of this. what did you win?

and if sony fucks up the ps5 its right back to selling buildings.

lol fucking clown.

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Archangel3371

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#9 Archangel3371  Online
Member since 2004 • 44172 Posts

Good to see them all doing well.

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deactivated-5e081d8b4abb0

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#10 deactivated-5e081d8b4abb0
Member since 2017 • 1499 Posts

Nice job to everyone doing well!

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Zaryia

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#11 Zaryia
Member since 2016 • 21607 Posts

PC was first place.

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LocalBully

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#12 LocalBully
Member since 2018 • 43 Posts

@KBFloYd said:
@whatafailure said:

https://gearnuke.com/sony-revenue-increased-40-yoy-highest-out-of-top-10-gaming-companies/

According to a new video games market analysis, the three main competitors in the console space enjoying huge revenues in the first half of 2018.

Sony, Nintendo and Microsoft enjoyed more than 20%+ revenue growth year on year when you compare figures with the first half of 2017 (via NewZoo).

Nintendo grew their revenue by 20% from $1.2Bn to $1.5Bn mainly due to its strong lineup of strong first party titles performing very strongly. Nintendo also hasn’t majorly discounted any of its first party games from when the Switch released, leading to higher revenue per unit sold.

Microsoft improved their video games revenue figures by 30% going from $3.7Bn to $4.4Bn mostly thanks to their focus on Game Pass, making Xbox One X perform better with third party games and Xbox Live. The Xbox One X is slowly becoming the console of choice for users who want their highest quality graphics and detail for their third party games, the recent release of Red Dead Redemption 2 being the prime example.

Sony enjoyed the highest year on year growth out of the three at a massive 40% from last year going from $4.4Bn to $6.1Bn. Like Nintendo, Sony continued with their barrage of high quality first-party titles with games like Detroit: Become Human and God of War performing splendidly.

Tencent (#1), the Chinese company, owns 40% of Epic Games, so I'm sure Fortnite contributed a lot to their success, as well as lots of mobile crap stuff.

But let's talk about SONY fer realz. Incredible. Even haters have to admit that's a great accomplishment. MS didn't do as bad as expected and put up some surprising numbers. If anything, Nintendo did worse than expected. What's going on over there, Sheep. I thought they would have beaten MS.

what are you dancing about clown?

xbox and nintendo arent leaving the industry because of this. what did you win?

and if sony fucks up the ps5 its right back to selling buildings.

lol fucking clown.

eh triggered?

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kenshiro3948

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#13 kenshiro3948
Member since 2018 • 406 Posts
@KBFloYd said:
@whatafailure said:

https://gearnuke.com/sony-revenue-increased-40-yoy-highest-out-of-top-10-gaming-companies/

According to a new video games market analysis, the three main competitors in the console space enjoying huge revenues in the first half of 2018.

Sony, Nintendo and Microsoft enjoyed more than 20%+ revenue growth year on year when you compare figures with the first half of 2017 (via NewZoo).

Nintendo grew their revenue by 20% from $1.2Bn to $1.5Bn mainly due to its strong lineup of strong first party titles performing very strongly. Nintendo also hasn’t majorly discounted any of its first party games from when the Switch released, leading to higher revenue per unit sold.

Microsoft improved their video games revenue figures by 30% going from $3.7Bn to $4.4Bn mostly thanks to their focus on Game Pass, making Xbox One X perform better with third party games and Xbox Live. The Xbox One X is slowly becoming the console of choice for users who want their highest quality graphics and detail for their third party games, the recent release of Red Dead Redemption 2 being the prime example.

Sony enjoyed the highest year on year growth out of the three at a massive 40% from last year going from $4.4Bn to $6.1Bn. Like Nintendo, Sony continued with their barrage of high quality first-party titles with games like Detroit: Become Human and God of War performing splendidly.

Tencent (#1), the Chinese company, owns 40% of Epic Games, so I'm sure Fortnite contributed a lot to their success, as well as lots of mobile crap stuff.

But let's talk about SONY fer realz. Incredible. Even haters have to admit that's a great accomplishment. MS didn't do as bad as expected and put up some surprising numbers. If anything, Nintendo did worse than expected. What's going on over there, Sheep. I thought they would have beaten MS.

what are you dancing about clown?

xbox and nintendo arent leaving the industry because of this. what did you win?

and if sony fucks up the ps5 its right back to selling buildings.

lol fucking clown.

Are you ever not salty?

The guy praised MS' and Nintendo's numbers in his post. Where are you getting the idea that he wants Nintendo and MS to leave the industry?

Even in a thread that shows all three companies doing well you still have to find a way to be salty and show off your insecurity. He probably has Kratos dancing because Sony is in the lead and it's probably due to big exclusives like GOW and Spider-Man.

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kenshiro3948

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#14 kenshiro3948
Member since 2018 • 406 Posts

Just thought you might want to add to your original post OP that NewZoo only tracks software numbers. These numbers do not include revenue from hardware for either Sony, MS, to Nintendo. If hardware revenue is added these numbers go significantly up. ZhugeEX from Resetera is the one that confirmed this info I'm giving you.

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Techhog89

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#15  Edited By Techhog89
Member since 2015 • 5430 Posts
@kenshiro3948 said:

Just thought you might want to add to your original post OP that NewZoo only tracks software numbers. These numbers do not include revenue from hardware for either Sony, MS, to Nintendo. If hardware revenue is added these numbers go significantly up. ZhugeEX from Resetera is the one that confirmed this info I'm giving you.

Then that 100% explains why Nintendo is so far behind.

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Xabiss

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#16 Xabiss
Member since 2012 • 4749 Posts

Good to see that all 3 are kicking ass and our industry is doing so well. That is the important part out of all of this.

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kenshiro3948

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#17 kenshiro3948
Member since 2018 • 406 Posts
@techhog89 said:
@kenshiro3948 said:

Just thought you might want to add to your original post OP that NewZoo only tracks software numbers. These numbers do not include revenue from hardware for either Sony, MS, to Nintendo. If hardware revenue is added these numbers go significantly up. ZhugeEX from Resetera is the one that confirmed this info I'm giving you.

Then that 100% explains why Nintendo is so far behind.

Yup, it definitely explains why Nintendo is far behind in these numbers. I'm sure they are making a killing with the Switch revenue.

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#19  Edited By Migina
Member since 2018 • 56 Posts

@techhog89 said:

Nintendo's behind MS because they have less software to sell and don't push microtransactions as much, as well as the fact that this only counts half a month of paid online and nobody's buying the online.

Nintendos because issue are two things, lack of a truly paid online infrunustrcute that can deliver high revenues and they aren't as big as a decade ago. During the DS/Wii era they had two systems that were posting record revenues for the company. I mean their annual revenue is $4-5 billion now, at one point it was $9 billion last gen (edit)

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#20 me2002
Member since 2002 • 3058 Posts
@hrt_rulz01 said:
@mandzilla said:

Good to see all the companies doing well.

Yep, great to see the industry is healthy.

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Jag85

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#21  Edited By Jag85
Member since 2005 • 19546 Posts

Tencent owns (fully or partially) the following heavy-hitters:

  • Dungeon Fighter Online (PC) - $10 billion total revenue
  • CrossFire (PC) - $9 billion total revenue
  • Arena of Valor (mobile) - $5 billion total revenue
  • League of Legends (PC) - $5 billion total revenue
  • Fortnite (PC & mobile) - $1.2 billion total revenue
  • Blade & Soul (PC) - $178 million annual revenue
  • FIFA Online 3 (PC) - $163 million annual revenue
  • PUBG Mobile (mobile)- 350 million total players
  • Tiao Yi Tiao (mobile) - 100 million daily players

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mojito1988

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#22 mojito1988
Member since 2006 • 4726 Posts

This is great. With all the doom and gloom of SW, it is great to see that and the end of the day, everyone is doing very well.

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Ten_Pints

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#23 Ten_Pints
Member since 2014 • 4072 Posts

How comes Valve is not in that comparison...

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Sevenizz

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#24 Sevenizz
Member since 2010 • 6462 Posts

Good for sony, but just because they are number one, doesn’t make their system any more attractive to my taste.

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Sushiglutton

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#25 Sushiglutton
Member since 2009 • 9853 Posts

@ten_pints said:

How comes Valve is not in that comparison...

Is Valve a public company or does Gabe still own it? Only explanation I can think of.

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ZmanBarzel

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#26  Edited By ZmanBarzel
Member since 2014 • 3138 Posts

@Sushiglutton: Yeah, Valve is still private.

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Techhog89

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#27 Techhog89
Member since 2015 • 5430 Posts
@me2002 said:
@hrt_rulz01 said:
@mandzilla said:

Good to see all the companies doing well.

Yep, great to see the industry is healthy.

Imagine being a big enough fuckboi to only want one successful company in the entire industry.

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PC_Rocks

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#28 PC_Rocks
Member since 2018 • 8471 Posts

Wow, Tencent is still killing it.

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hrt_rulz01

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#29 hrt_rulz01
Member since 2006 • 22376 Posts

@techhog89: Yep. And there are plenty of people on here who would love that, which is ridiculous.

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R4gn4r0k

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#30 R4gn4r0k
Member since 2004 • 46292 Posts

So why is everyone going after mobile gaming when it's earning far less than console gaming ?

Blizzard please !

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xhawk27

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#31 xhawk27
Member since 2010 • 12183 Posts

@zaryia said:

PC was first place.

Fake news!

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rzxv04

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#32 rzxv04
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@hrt_rulz01 said:
@mandzilla said:

Good to see all the companies doing well.

Yep, great to see the industry is healthy.

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PAL360

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#34 PAL360
Member since 2007 • 30570 Posts

But i thought consoles were dying?!

Anyway, not only this gen has been amazing in quality, it has also been a success. Great news for this industry!

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daredevils2k

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#35 daredevils2k
Member since 2015 • 5001 Posts

Well i guess it's safe to say that SONY crushed MS this gen.

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PC_Rocks

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#36 PC_Rocks
Member since 2018 • 8471 Posts

@PAL360 said:

But i thought consoles were dying?!

Anyway, not only this gen has been amazing in quality, it has also been a success. Great news for this industry!

They are if you look at the numbers. The above revenue includes total game revenue for the companies not just consoles and big chunk of that comes from mobile, PCs, services, MTs etc including Sony's.

The total no. console sales even after releasing 6 consoles this gen is trailing behind gen 6 numbers let alone gen 7 numbers and when you couple that with increasing cost of game development in both time and money, this doesn't present a rosy picture for consoles.

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Techhog89

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#37  Edited By Techhog89
Member since 2015 • 5430 Posts
@R4gn4r0k said:

So why is everyone going after mobile gaming when it's earning far less than console gaming ?

Blizzard please !

What are you talking about? Mobile is still earning way more overall.

If you mean based on this chart, that only represents the money earned by each of these companies from software. Google and Apple each get only a 30% cut.

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#38 R4gn4r0k
Member since 2004 • 46292 Posts
@techhog89 said:

What are you talking about? Mobile is still earning way more overall.

It says right here:

@whatafailure said:

Sony, Microsoft and Nintendo are reporting more than 20% growth

Apple and Google's growth slowed down, and this includes what they make from their mobile stores.

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Techhog89

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#39 Techhog89
Member since 2015 • 5430 Posts
@R4gn4r0k said:
@techhog89 said:

What are you talking about? Mobile is still earning way more overall.

It says right here:

@whatafailure said:

Sony, Microsoft and Nintendo are reporting more than 20% growth

Apple and Google's growth slowed down, and this includes what they make from their mobile stores.

Growing less than others and earning less than others aren't even remotely the same thing, which I'm sure you know.

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#40  Edited By kenshiro3948
Member since 2018 • 406 Posts
@pc_rocks said:
@PAL360 said:

But i thought consoles were dying?!

Anyway, not only this gen has been amazing in quality, it has also been a success. Great news for this industry!

They are if you look at the numbers. The above revenue includes total game revenue for the companies not just consoles and big chunk of that comes from mobile, PCs, services, MTs etc including Sony's.

The total no. console sales even after releasing 6 consoles this gen is trailing behind gen 6 numbers let alone gen 7 numbers and when you couple that with increasing cost of game development in both time and money, this doesn't present a rosy picture for consoles.

Sony's mobile revenue isn't included in the chart. It's under their music Sony Music branch for some reason.Their mobile game that generated $1 Billion isn't included in this report.

This report only tracks software revenue from PS4 and nothing else, not even PS4 hardware revenue is tracked. All three companies' revenue is higher when you include the hardware revenue. The console market is very healthy and strong despite "shrinking". The added revenue from MTs and online services is bringing in more money that gen 6 and 7 ever did.

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PC_Rocks

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#41  Edited By PC_Rocks
Member since 2018 • 8471 Posts

@kenshiro3948 said:
@pc_rocks said:
@PAL360 said:

But i thought consoles were dying?!

Anyway, not only this gen has been amazing in quality, it has also been a success. Great news for this industry!

They are if you look at the numbers. The above revenue includes total game revenue for the companies not just consoles and big chunk of that comes from mobile, PCs, services, MTs etc including Sony's.

The total no. console sales even after releasing 6 consoles this gen is trailing behind gen 6 numbers let alone gen 7 numbers and when you couple that with increasing cost of game development in both time and money, this doesn't present a rosy picture for consoles.

Sony's mobile revenue isn't included in the chart. It's under their music Sony Music branch for some reason.Their mobile game that generated $1 Billion isn't included in this report.

This report only tracks software revenue from PS4 and nothing else, not even PS4 hardware revenue is tracked. All three companies' revenue is higher when you include the hardware revenue. The console market is very healthy and strong despite "shrinking". The added revenue from MTs and online services is bringing in more money that gen 6 and 7 ever did.

Actually it does include all game revenue apart from hardware:

This Top Video Game Companies ranking is based on analysis of annual and quarterly financial reports published by a number of relevant publicly listed game companies. For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Revenues (GAAP) are restated to reflect Calendar Years, therefore do not necessarily match reported Fiscal Year results of individual companies. Revenues exclude hardware sales and other non-game sales to the extent publicly available. Microsoft, Sony, and Nintendo estimates represent all Xbox, Playstation, and Nintendo non-hardware platform revenues (including Xbox Live, PSN, and Nintendo eShop revenues respectively).

* = based on estimates

Your point about MT and services also includes MT and service revenue from mobiles and PC's as well as I initially stated doesn't reflect just the health of the console market. The original point still stands and applicable to all publishers not just MS, Nintendo and Sony.

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R4gn4r0k

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#42 R4gn4r0k
Member since 2004 • 46292 Posts

@techhog89 said:

Growing less than others and earning less than others aren't even remotely the same thing, which I'm sure you know.

Ok, so show me some proof of your statement:

"Mobile is still earning way more overall."

Show me some proof that mobile gaming is earning more than console gaming.

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kenshiro3948

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#43  Edited By kenshiro3948
Member since 2018 • 406 Posts
@pc_rocks said:
@kenshiro3948 said:
@pc_rocks said:
@PAL360 said:

But i thought consoles were dying?!

Anyway, not only this gen has been amazing in quality, it has also been a success. Great news for this industry!

They are if you look at the numbers. The above revenue includes total game revenue for the companies not just consoles and big chunk of that comes from mobile, PCs, services, MTs etc including Sony's.

The total no. console sales even after releasing 6 consoles this gen is trailing behind gen 6 numbers let alone gen 7 numbers and when you couple that with increasing cost of game development in both time and money, this doesn't present a rosy picture for consoles.

Sony's mobile revenue isn't included in the chart. It's under their music Sony Music branch for some reason.Their mobile game that generated $1 Billion isn't included in this report.

This report only tracks software revenue from PS4 and nothing else, not even PS4 hardware revenue is tracked. All three companies' revenue is higher when you include the hardware revenue. The console market is very healthy and strong despite "shrinking". The added revenue from MTs and online services is bringing in more money that gen 6 and 7 ever did.

Actually it does include all game revenue apart from hardware:

This Top Video Game Companies ranking is based on analysis of annual and quarterly financial reports published by a number of relevant publicly listed game companies. For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Revenues (GAAP) are restated to reflect Calendar Years, therefore do not necessarily match reported Fiscal Year results of individual companies. Revenues exclude hardware sales and other non-game sales to the extent publicly available. Microsoft, Sony, and Nintendo estimates represent all Xbox, Playstation, and Nintendo non-hardware platform revenues (including Xbox Live, PSN, and Nintendo eShop revenues respectively).

* = based on estimates

Your point about MT and services also includes MT and service revenue from mobiles and PC's as well as I initially stated doesn't reflect just the health of the console market. The original point still stands and applicable to all publishers not just MS, Nintendo and Sony.

You're saying exactly what I said. It excludes hardware revenue which is a huge part of both Sony, MS, and Nintendo's revenue (Sony's especially). It doesn't include Sony's mobile division either as their mobile division isn't included in SIE but under a different division, the Sony Music Division (they made over a billion dollars revenue from their hit mobile game and it specifically isn't reflected in this chart). I never said PSN wasn't included so I'm not sure why you're highlighting that, please read my initial post again. I said these numbers reflect software revenue only from the gaming divisions and it excludes hardware revenue. This data was discussed extensively on Resetera and I'm just relaying the info I heard there to you.

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#44 PC_Rocks
Member since 2018 • 8471 Posts

@kenshiro3948 said:
@pc_rocks said:
@kenshiro3948 said:
@pc_rocks said:
@PAL360 said:

But i thought consoles were dying?!

Anyway, not only this gen has been amazing in quality, it has also been a success. Great news for this industry!

They are if you look at the numbers. The above revenue includes total game revenue for the companies not just consoles and big chunk of that comes from mobile, PCs, services, MTs etc including Sony's.

The total no. console sales even after releasing 6 consoles this gen is trailing behind gen 6 numbers let alone gen 7 numbers and when you couple that with increasing cost of game development in both time and money, this doesn't present a rosy picture for consoles.

Sony's mobile revenue isn't included in the chart. It's under their music Sony Music branch for some reason.Their mobile game that generated $1 Billion isn't included in this report.

This report only tracks software revenue from PS4 and nothing else, not even PS4 hardware revenue is tracked. All three companies' revenue is higher when you include the hardware revenue. The console market is very healthy and strong despite "shrinking". The added revenue from MTs and online services is bringing in more money that gen 6 and 7 ever did.

Actually it does include all game revenue apart from hardware:

This Top Video Game Companies ranking is based on analysis of annual and quarterly financial reports published by a number of relevant publicly listed game companies. For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Revenues (GAAP) are restated to reflect Calendar Years, therefore do not necessarily match reported Fiscal Year results of individual companies. Revenues exclude hardware sales and other non-game sales to the extent publicly available. Microsoft, Sony, and Nintendo estimates represent all Xbox, Playstation, and Nintendo non-hardware platform revenues (including Xbox Live, PSN, and Nintendo eShop revenues respectively).

* = based on estimates

Your point about MT and services also includes MT and service revenue from mobiles and PC's as well as I initially stated doesn't reflect just the health of the console market. The original point still stands and applicable to all publishers not just MS, Nintendo and Sony.

You're saying exactly what I said. It excludes hardware revenue which is a huge part of both Sony, MS, and Nintendo's revenue (Sony's especially). It doesn't include Sony's mobile division as their mobile division isn't included in SIE but under a different division (they made over a billion dollars revenue from their hit mobile game and it isn't reflected in this chart). The date was discussed extensively on Resetera and I'm just relaying the info I heard there to you.

It doesn't matter whether Sony includes their mobile game revenue in SIE or some other division, New Zoo don't tract SIE or individual division but rather the game related revenue across all divisions. Hence they explicitly stated For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Notice the * against Sony, Apple and Google because they don't report game revenue separately in their earnings, neither does MS. New-Zoo is approximating or guessing the total game revenues.

So, no the health of the console industry it self isn't that great, it may look like it when you just look at Sony but there are 2 more companies and as I said even after total of 6 consoles being released this gen they are trailing behind gen 6 numbers. First the hardware business is not really the main money-maker but a platform to sale games and services. For instance Activision is very close to Sony's revenue and they don't have a successful platform with complete monopoly as Sony have on PS4. All this again ties into rising cost of development which all publishers again has to cope with. Lastly I haven't even talked about Tencent - the behemoth that makes bulk of its revenue from Mobile and PC's.

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#45  Edited By kenshiro3948
Member since 2018 • 406 Posts
@pc_rocks said:
@kenshiro3948 said:
@pc_rocks said:
@kenshiro3948 said:

Sony's mobile revenue isn't included in the chart. It's under their music Sony Music branch for some reason.Their mobile game that generated $1 Billion isn't included in this report.

This report only tracks software revenue from PS4 and nothing else, not even PS4 hardware revenue is tracked. All three companies' revenue is higher when you include the hardware revenue. The console market is very healthy and strong despite "shrinking". The added revenue from MTs and online services is bringing in more money that gen 6 and 7 ever did.

Actually it does include all game revenue apart from hardware:

This Top Video Game Companies ranking is based on analysis of annual and quarterly financial reports published by a number of relevant publicly listed game companies. For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Revenues (GAAP) are restated to reflect Calendar Years, therefore do not necessarily match reported Fiscal Year results of individual companies. Revenues exclude hardware sales and other non-game sales to the extent publicly available. Microsoft, Sony, and Nintendo estimates represent all Xbox, Playstation, and Nintendo non-hardware platform revenues (including Xbox Live, PSN, and Nintendo eShop revenues respectively).

* = based on estimates

Your point about MT and services also includes MT and service revenue from mobiles and PC's as well as I initially stated doesn't reflect just the health of the console market. The original point still stands and applicable to all publishers not just MS, Nintendo and Sony.

You're saying exactly what I said. It excludes hardware revenue which is a huge part of both Sony, MS, and Nintendo's revenue (Sony's especially). It doesn't include Sony's mobile division as their mobile division isn't included in SIE but under a different division (they made over a billion dollars revenue from their hit mobile game and it isn't reflected in this chart). The date was discussed extensively on Resetera and I'm just relaying the info I heard there to you.

It doesn't matter whether Sony includes their mobile game revenue in SIE or some other division, New Zoo don't tract SIE or individual division but rather the game related revenue across all divisions. Hence they explicitly stated For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Notice the * against Sony, Apple and Google because they don't report game revenue separately in their earnings, neither does MS. New-Zoo is approximating or guessing the total game revenues.

So, no the health of the console industry it self isn't that great, it may look like it when you just look at Sony but there are 2 more companies and as I said even after total of 6 consoles being released this gen they are trailing behind gen 6 numbers. First the hardware business is not really the main money-maker but a platform to sale games and services. For instance Activision is very close to Sony's revenue and they don't have a successful platform with complete monopoly as Sony have on PS4. All this again ties into rising cost of development which all publishers again has to cope with. Lastly I haven't even talked about Tencent - the behemoth that makes bulk of its revenue from Mobile and PC's.

You do realize that NewZoo does estimates right? Their numbers aren't 100% exact outside of the fact they exclude hardware. Here are some real numbers from Sony's IH FY2018 (April to September). Sony made $9 billion in total when you add software and hardware from their gaming division. This excludes any money from the Sony Music division....

https://www.sony.net/SonyInfo/IR/library/presen/er/pdf/18q2_sonypre.pdf

The console business isn't just fine, it's thriving very well. You can't look at software revenue only and try to draw a picture of what the industry looks like. Activision doesn't make consoles and when you add Sony's revenue from hardware it dwarfs Activision. Same thing with Nintendo, their numbers look small when you look at only software but once you add hardware you see that they are raking in tons of money from hardware, likewise with MS. Tales of a console gaming industry in trouble are far-fetched.

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#46 StormyJoe
Member since 2011 • 7806 Posts

@whatafailure: Narrow assessment. Microsoft is the third most valuable company in the world, valued at $753 billion (Apple and Amazon are #1 and #2, with Google #4). Sony is worth about $45 billion (est: https://www.celebsnetworthtoday.com/bio-wiki-2018-2019-2020-2021/other/sony-net-worth-6080/ ).

Microsoft could buy Sony at any time. Apple could pay cash for Sony.

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#47 Techhog89
Member since 2015 • 5430 Posts
@R4gn4r0k said:
@techhog89 said:

Growing less than others and earning less than others aren't even remotely the same thing, which I'm sure you know.

Ok, so show me some proof of your statement:

"Mobile is still earning way more overall."

Show me some proof that mobile gaming is earning more than console gaming.

The proof is in the graph. If Apple and Google are making that much just from their 30% cuts, the other 70% easily puts them over. If you need better proof than that, you can find it with 30 seconds of googling. If you want me to find it for you have to promise not to move the goalpost again.

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#48 kenshiro3948
Member since 2018 • 406 Posts
@StormyJoe said:

@whatafailure: Narrow assessment. Microsoft is the third most valuable company in the world, valued at $753 billion (Apple and Amazon are #1 and #2, with Google #4). Sony is worth about $45 billion (est: https://www.celebsnetworthtoday.com/bio-wiki-2018-2019-2020-2021/other/sony-net-worth-6080/ ).

Microsoft could buy Sony at any time. Apple could pay cash for Sony.

They actually can't. There are Japanese laws that prevent foreign companies from buying out a Japanese company.

I keep seeing people spread this false information a lot.

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#49 PC_Rocks
Member since 2018 • 8471 Posts

@kenshiro3948 said:
@pc_rocks said:
@kenshiro3948 said:
@pc_rocks said:
@kenshiro3948 said:

Sony's mobile revenue isn't included in the chart. It's under their music Sony Music branch for some reason.Their mobile game that generated $1 Billion isn't included in this report.

This report only tracks software revenue from PS4 and nothing else, not even PS4 hardware revenue is tracked. All three companies' revenue is higher when you include the hardware revenue. The console market is very healthy and strong despite "shrinking". The added revenue from MTs and online services is bringing in more money that gen 6 and 7 ever did.

Actually it does include all game revenue apart from hardware:

This Top Video Game Companies ranking is based on analysis of annual and quarterly financial reports published by a number of relevant publicly listed game companies. For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Revenues (GAAP) are restated to reflect Calendar Years, therefore do not necessarily match reported Fiscal Year results of individual companies. Revenues exclude hardware sales and other non-game sales to the extent publicly available. Microsoft, Sony, and Nintendo estimates represent all Xbox, Playstation, and Nintendo non-hardware platform revenues (including Xbox Live, PSN, and Nintendo eShop revenues respectively).

* = based on estimates

Your point about MT and services also includes MT and service revenue from mobiles and PC's as well as I initially stated doesn't reflect just the health of the console market. The original point still stands and applicable to all publishers not just MS, Nintendo and Sony.

You're saying exactly what I said. It excludes hardware revenue which is a huge part of both Sony, MS, and Nintendo's revenue (Sony's especially). It doesn't include Sony's mobile division as their mobile division isn't included in SIE but under a different division (they made over a billion dollars revenue from their hit mobile game and it isn't reflected in this chart). The date was discussed extensively on Resetera and I'm just relaying the info I heard there to you.

It doesn't matter whether Sony includes their mobile game revenue in SIE or some other division, New Zoo don't tract SIE or individual division but rather the game related revenue across all divisions. Hence they explicitly stated For companies that do not split out their game revenues, the analysis includes estimates, which may or may not be indicated explicitly. Notice the * against Sony, Apple and Google because they don't report game revenue separately in their earnings, neither does MS. New-Zoo is approximating or guessing the total game revenues.

So, no the health of the console industry it self isn't that great, it may look like it when you just look at Sony but there are 2 more companies and as I said even after total of 6 consoles being released this gen they are trailing behind gen 6 numbers. First the hardware business is not really the main money-maker but a platform to sale games and services. For instance Activision is very close to Sony's revenue and they don't have a successful platform with complete monopoly as Sony have on PS4. All this again ties into rising cost of development which all publishers again has to cope with. Lastly I haven't even talked about Tencent - the behemoth that makes bulk of its revenue from Mobile and PC's.

You do realize that NewZoo does estimates right? Their numbers aren't 100% exact outside of the fact they exclude hardware. Here are some real numbers from Sony's IH FY2018 (April to September). Sony made $9 billion in total when you add software and hardware from their gaming division. This excludes any money from the Sony Music division....

https://www.sony.net/SonyInfo/IR/library/presen/er/pdf/18q2_sonypre.pdf

The console business isn't just fine, it's thriving very well. You can't look at software revenue only and try to draw a picture of what the industry looks like. Activision doesn't make consoles and when you add Sony's revenue from hardware it dwarfs Activision. Same thing with Nintendo, their numbers look small when you look at only software but once you add hardware you see that they are raking in tons of money from hardware, likewise with MS. Tales of a console gaming industry in trouble are far-fetched.

LOL, the hardware revenue even when added doesn't dwarf the revenue from services and games. Let's make a very optimistic case for Sony - the most successful console manufacturer. Let's assume it sells 20M consoles per year and $400 (which is again on the higher side since Sony so far haven't sold 20M in a year nor all sold are Pros at $400 but still). The revenue comes out to be $800M for a year. Which is almost negligible in terms of total revenue and when you take into account the big picture that all the revenue from services/game sales, MTs are dependent of the sale of these hardware to draw in the ecosystem, it doesn't paste a rosy picture for Sony since we have already established that the console sales as a whole are trailing behind gen 6 numbers.

As far as your point about estimates, well New Zoo only does estimates if the information is not readily available and the same applies for all companies not just Sony so I just don't see how it again affects the overall picture when combined with Mobile revenue.

Why do you think Konami has almost stopped making AAA games or devs are putting their games on mobile, every chance they get? Why do you think the recent diablo is on Mobile? Again all publishers make a significant portion for mobile games.

No matter how you look at it console sales are on a downward trend, again you're keep focusing on just Sony and not the whole industry. There are Nintendo and MS as well. Just because it's still profitable doesn't mean it isn't shrinking.

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#50 R4gn4r0k
Member since 2004 • 46292 Posts
@techhog89 said:

The proof is in the graph. If Apple and Google are making that much just from their 30% cuts, the other 70% easily puts them over. If you need better proof than that, you can find it with 30 seconds of googling. If you want me to find it for you have to promise not to move the goalpost again.

A hypothesis isn't proof.

Honestly, I don't know what you're blattering on about. If it takes 30 seconds, than why didn't you do it ?

Show me proof that mobile gaming is making more money than console gaming.