[QUOTE="Maroxad"][QUOTE="skrat_01"] It's a sandbox, and a far more reactive one then the likes of Saints Row and GTA to be honest. It's not an enormously reactive one though, that's very true, but honestly - not many games are.skrat_01
Well it is definately true, it certainly is more reactive than GTA and Saints Row (although I dont call them sandboxes either). Skyrim's gameplay is not emergent at all, and nor do you have an affect on the world, in ways the devs did not intend you to have.
But outside of a few quests, what affect do you have on the world?
It's far, far more emergent then most open world 'sandbox' games to be honest; there's plenty of videos documenting the odd things people come up with, from exploits to interesting problem solving (even if it's killing most of the time). It's not a game that's all about emergent gameplay though; it has a whole lot more structure than lets say, Minecraft and Xcom; not many games are to be honest, this side of Maxis titles. Emergent gameplay keep in mind, is player creativity that is outside of the designers intentions, if you mean reactive world - well I completely agree, it really isn't at all except from an immediate level of a.i. states. Skyrim certainly is more sandboxy than most games posing as sandboxes these days. Despite that I dont think they are strong enough for me to classify it as a sandbox. I dont know about you, but I feel people throw around the term sandbox too much these days.
But nevermind, I can see why people call it a sandbox. Though, it certainly aint no Aurora or Dwarf Fortress.
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