@ConanTheStoner: I don't know why you think that it is. It is pretty common not wanting to play PS2-PS3 era games in 2022. I recently purchased the ME legendary edition and ME1, a game I loved back in the day (but vaguely remember shitting on the combat / gameplay even then 15 years ago) is pretty much unplayable today.
I loved God of War (2005) 17 years ago, but even trying the Gow3 PS4 remaster I was like eh. Not nearly as good as I remembered. Games age, you know. Would love a 2005 God of War remake though. its gameplay was stupidly fun in 2005 but today's standard it is outdated and no where near the quality of Sekiro or the two latest GOW games.
Also, I need to exaggerate because you guys some reason cannot understand a very simple concept.
How else do I explain to you guys that Nioh, Bayonetta, etc feels extremely videogame-y, cheap, extremely arcade-y and meaningless? like the enemies are dumb and passive? As in it doesn't even matter what you do cause you can just win anyways? no need to parry or dodge or do specific counters so many options that anything just works so you do not have to carefully plan anything. just loads of bullshit moves. Variety is probably the most overrated concept in gaming. Less is more.
while Sekiro, God of War etc feels immersive, weighty, tight, precise, satisfying, adrenaline rushing and intense like you are actually standing there with your katana or axe fighting something that can kill you. I'm not going to use the word realistic because there is nothing realistic about an immortal god slicing and tearing giants/trolls/titans in half. But you do get my point, right?
And I did say Ki was something you do frequently, as in... all the time. It's not satisfying, it's not hard, it's just boring mechanic. I stood there fighting Yukai guys wondering where the hell my supremely satisfying mikiri counters were. or how cool it would be if I could lightning reversal some of those enemies' projectiles
Don't even bother with the "its too much for you", because it isn't. the bosses and enemies weren't even hard. Its like me saying riding a horse or walking slowly is too hard for you in The Last of Us or Red Dead II. (assuming you are one of those that complain about "movie games" having hand holding moments.)
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