Exactly like Xcom 2 exclusive. Fortunately, It was designed exclusively for PC only in mind from the very start, just like this game will be. And that is the key. As It's been stated like 20 times in this thread if you bothered to read it, being designed for PC(KB/M) first is important because it has huge design implications. Especially in strategy and fps games. Keep up dude.
Being ported to console later on is not the issue to PC gamers. Our high scoring library is so vastly bigger this gen than any other system that we are not bothered by this as far as SW goes. Now when a fps or strategy game is also made for a controller/console from the very start, this can raise some flags due to how it can potentially effect the gameplay.
Now no one has to worry about bad UI, slow paced combat, and crappy hitboxes on launch. Although the class system leaves me worried, but that is an absolutely different discussion.
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