Wow, wasn't expecting this from a decade old game on a newer system, but it is what it is.... Ps5 is struggling to run Witcher 3... RayTracing seems to be the culprit, and maybe that can be fixed, but how does this make you feel? Anyone here find a need to revisit this game again? I played through it once and that was all I needed. Fun quests, lousy combat, but definitely genre defining.
https://wccftech.com/the-witcher-3-next-gen-ps5-performance-resolution-low-30fps-shaky/
The good news is, the PS5 version of The Witcher 3 clearly looks much nicer than it did on PS4, with much better lighting, reflections, and various asset improvements. Load times are also almost 10x faster. That said, it comes at a heavier cost than you might think, with Ray-Tracing mode in particular offering a relatively low resolution and a sometimes-juddery 30fps. You can check out the full analysis below, provided you have around 15 minutes to spare.
Post next-gen patch, The Witcher 3 offers two visual modes on PS5 – Ray Tracing and Quality. The Ray-Tracing mode is a dynamic 1440p, with the average resolution not being much better than 1080p (around 1188p). Ray-Tracing mode targets 30fps, but frequent juddery drops of 1 to 3 frames can happen in in busy areas like towns. That said, it looks to be a smooth 30fps out in the field. As for the Performance mode, it is a (very) dynamic 4K, with the resolution commonly sitting at around 1548p. Performance isn’t perfect in this mode either, falling to the mid-50s, but, of course, a few dropped frames are less noticeable at 60fps.
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