@BenjaminBanklin said:
@Pedro said:
Ask them yourself. As I have said before, this is about Unreal Engine and Phil (the love your life) didn't make the filing. If you were not a drama queen, a meaningful discussion may have been possible but that is not going to happen. 😂
Why don't you just be quiet. You know how this issue started and it's affecting Epic's access to iOS tools, which includes excluding Unreal Engine. Does MS have any iOS UE-based games coming up in the pipeline?
And stop shifting the focus from Phil, he's the head of the gaming division at MS, proclaiming this move from his personal Twitter account saying "we". So, yes, this is his decision he's signing off on.
Ben a email just came out from Tim Sweeney threatening the higher ups at Apple its not gonna be a good look for them in court. I hope Phil calls out Epic Games for this or stops doing business with them. They do have a trash mobile gamed called Forza Street that has like 300 users but its garbage and not worth even talking about barely anyone bought it.
Email:
From: Tim Sweeney <tim.sweeney@epicgames.com>
Date: August 13, 2020 at 2:08:53 AM PDT
To: Tim Cook <tcook@apple.com>, Phil Schiller <schiller@apple.com>, CraigFederighi <federighi@apple.com>, Matt Fischer <matt.fischer@apple.com>, Douglas <vetter@apple.com>
Subject:Fortnite payments
Dear Tim, Phil, Craig, Matt, Douglas,
I’m writing to tell you that Epic will no longer adhere to Apple’s payment processing restrictions.
Today, Epic is launching Epic direct payments in Fortnite on iOS, offering customers the choice of paying in-app through Epic direct payments or through apple payments and passing on the savings of Epic direct payments to customers in the form of lower prices.
We choose to follow this path in the firm belief that history and law are on our side. Smartphones are essential computing devices that people use to live their lives and conduct their business. Apple’s position that its manufacture of a device gives it free rein to control, restrict, and tax commerce by consumers and creative expression by developers is repugnant to the principles of a free society.
Ending these restrictions will benefit consumers in the form of lower prices, increased product selection, and business model innovation.
Henceforth, all versions of Fortnite that Epic submits to the App Store will contain these two payment options, side by side, for customers to choose among.
We hope that Apple will reflect on its platform restrictions and begin to make historic changes that bring to the world’s billion iOS consumers the rights and freedoms enjoyed on the world’s leading open computing platforms including Windows and macOS. In support of this path, Epic’s public explanation of our payment service will be neutral and factual to provide Apple with a chance to consider taking a supportive route and communicating it in a way of Apple’schoosing.
If Apple chooses instead to take punitive action by blocking consumer access to Fortnite or forthcoming updates, then Epic will, regrettably, be in conflict with Apple on a multitude of fronts – creative, technical, business, and legal – for so long as it takes to bring about change, if necessary for many years.
Tim Sweeney
Epic Games
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