While I understand some of your points, some just don't make sense.
1: Resale of hardware, I am currently selling my GTX 680 for 275 in order fund my 2x 970 purchase. I paid 550 for that card. So i'm getting about half the cost 2.5 years later.
2: Multiplates are the best. This year Dragon Age Inquisition is my most anticipated game and it will run better on my i7 3930k and SLI GTX 970's. Smash is the only console exlclusive I'm pumped for this year.
3: Not all of us wait for steam sales. Games I really want I buy day one. DA:I is a day one purchase. As will be GTA V, The next Fallout Game, The next Elder Scrolls game and pretty much any RPG.
4: I like my consoles as well, I bought Infamous: SS day one, I bought Forza 5 day one. I will buy the Halo Collection Day one as well as Uncharcted 4. Bloodborne will also be a day one purchase. I buy games I love day one, the rest can wait until a sale. I will wait for a Amazon or Best Buy sale of a console game or PC game as well as a steam sale.
Hell, I even bought Dragon Age origins, II, ME1-3 on PC and then again on PS3 just because I wanted trophies and to relax with a controller. If Devs make a game I can really get into and play for hours on end, I will buy and sometimes twice just for trophies.
1: I meant software. Some hardware components, especially graphics cards, retain some value I know that.
2: Provided that it isn't a complete shit port, multi plats will always run better on a "platform" that can be as powerful as your wallet allows you, of course. My point is that the power of any graphics card is always underutilized when compared to a console equivalent. Inquisition will most likely be tailored to work around the bottlenecks and take advantage of the fixed architecture of the consoles, to deliver a graphical experience that can't be possible when in the PC space, similar range rigs are seen as a miasma of components that no studio can specifically program to take advantage.
3: Plenty do. Steam sales are currently nurturing a habit of making gamers get shit they don't want along side games they do, at very low prices. It sounds amazing and 100% pro-consumer but these things do have consequences. And when your average Steam enthusiast has a backlog of games he mostly will never touch because the super low price offers outpace the time you have to enjoy those products, the value or perception of value of a video game starts to sharply drop in general. And when big studios start seeing that the gaming landscape demands the same for less, you will most likely get less, for less instead.
4: You're not really part of the "problem" then :)
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