Why does SOTC look better than this game? Why?
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Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.NAPK1NS
[QUOTE="NAPK1NS"]Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.Saturos3091
I suppose so. I'm just excited about 10,000 other titles right now so maybe It's hard to grab my attention.
Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.NAPK1NS
Interesting artstyle? A game doesn't need be high on a techinical scale, a great artstyle can create that eye appeal within a game like this.
[QUOTE="hakanakumono"][QUOTE="spectravoid"]lol yuck i dont like the visuals
i don't care if gameplay is amazing if my eyes bleed trying to see it or find where everything is.
i dont like madworld because of that
TAKE_IT_BACK
I think madworld is visually superior to this game though.
MUCH so.
i'm worried about madworld. Based on descriptions it is very linear not only in gameplay but the environments look like tight, restrictive corridors. This Kizuna game is largely unknown at this point but it looks a lot more open. A game like that always has a chance[QUOTE="TAKE_IT_BACK"][QUOTE="hakanakumono"][QUOTE="spectravoid"]lol yuck i dont like the visuals
i don't care if gameplay is amazing if my eyes bleed trying to see it or find where everything is.
i dont like madworld because of that
GunSmith1_basic
I think madworld is visually superior to this game though.
MUCH so.
i'm worried about madworld. Based on descriptions it is very linear not only in gameplay but the environments look like tight, restrictive corridors. This Kizuna game is largely unknown at this point but it looks a lot more open. A game like that always has a chanceI'm looking forward to madworld because of the guys making it. I think they can pull through.
[QUOTE="NAPK1NS"]Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.ArisShadows
Interesting artstyle? A game doesn't need be high on a techinical scale, a great artstyle can create that eye appeal within a game like this.
Honestly - it looks like a Shadow of the Colossus drained of all color and interesting character design. I don't quite grasp the "eye-catching" bit.
Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.NAPK1NS
give them a break they dont have much to get excited about these days
[QUOTE="ArisShadows"][QUOTE="NAPK1NS"]Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.NAPK1NS
Interesting artstyle? A game doesn't need be high on a techinical scale, a great artstyle can create that eye appeal within a game like this.
Honestly - it looks like a Shadow of the Colossus drained of all color and interesting character design. I don't quite grasp the "eye-catching" bit.
Thats simply varied tastes and thought, mainly.
[QUOTE="NAPK1NS"]Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.final_fortress
give them a break they dont have much to get excited about these days
I actually quite excited about alot of games, so thats not true.
Again -- It seems like anything posted on Wii is a PoS.
as someone already said, PoP is a lot like ICO, yet no ones calling it ICO 2.0 -- Because its not on the Wii? Perhaps..
[QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
stepat201
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
1) I think cell shaded games look great if done correctly. Look at the Budokai Tenkaichi games for PS2. Also killer 7 and XIII. All examples of great cell shading.
2) I agree whole heartedly. That game should not have been possibleon the PS2.
3) I must agree there too. I mean we havent seen much of this game, but by the screens i have seen, this game seems very lacklustre. But at the same time, SotC also had a very unstable frame rate that constantly stayed below 30FPS while u were fighting the colossi. So maybe they made a trade off in this game, they got constant 30FPS in exchange for sum graphical fidelity.
[QUOTE="JonasJuice"][QUOTE="VendettaRed07"][QUOTE="JonasJuice"][QUOTE="VendettaRed07"]I can tell how this game idea was pitched..
" hey, ive got a great idea for a wii game, lets make a game for wii thats like shadow of the colossus, but cell shaded! that way we it wont look like crap on wii"
VendettaRed07
:roll: Some of the crap you guys actually type out and post is incredible.
what, thats what it looks like
no where did i say its gonna be a bad game, it just the style looks unoriginal and bland..
You make it sound like if SotC was on the Wii, it would magically be worse looking than the PS2 game.
Not at all, its just a way of making it so they dont have to really push the hardware, im not a fan of cell shading, it worked with winwaker and okami and all, but i think its lazy.
actually, devs have said many times that cell-shaded is one of the hardest ways to do a game.
[QUOTE="VendettaRed07"][QUOTE="JonasJuice"][QUOTE="VendettaRed07"][QUOTE="JonasJuice"][QUOTE="VendettaRed07"]I can tell how this game idea was pitched..
" hey, ive got a great idea for a wii game, lets make a game for wii thats like shadow of the colossus, but cell shaded! that way we it wont look like crap on wii"
goblaa
:roll: Some of the crap you guys actually type out and post is incredible.
what, thats what it looks like
no where did i say its gonna be a bad game, it just the style looks unoriginal and bland..
You make it sound like if SotC was on the Wii, it would magically be worse looking than the PS2 game.
Not at all, its just a way of making it so they dont have to really push the hardware, im not a fan of cell shading, it worked with winwaker and okami and all, but i think its lazy.
actually, devs have said many times that cell-shaded is one of the hardest ways to do a game.
well thats great and all when the cel shading looks good but that is no excuse for this game
[QUOTE="NAPK1NS"][QUOTE="ArisShadows"][QUOTE="NAPK1NS"]Sometimes I feel like Wii owners will get excited about anything. Looking at these screens I struggle to really see what makes them so special.ArisShadows
Interesting artstyle? A game doesn't need be high on a techinical scale, a great artstyle can create that eye appeal within a game like this.
Honestly - it looks like a Shadow of the Colossus drained of all color and interesting character design. I don't quite grasp the "eye-catching" bit.
Thats simply varied tastes and thought, mainly.
Indeed. That's what that bit about the "I" was all about.
in terms of what, creativity? cus hardware wise, it does enable you to push cleaner and sometimes better textures among other things.actually, devs have said many times that cell-shaded is one of the hardest ways to do a game.
goblaa
[QUOTE="goblaa"]in terms of what, creativity? cus hardware wise, it does enable you to push cleaner and sometimes better textures among other things.actually, devs have said many times that cell-shaded is one of the hardest ways to do a game.
Mandingo101
It's just a more complex, longer, painstaking process.
Ok here it comes:
The graphics look like crap. There are other games that make much better use of cell shading than this. From a technical stand they are even less than what the Wii's limits can provide and the art sty le is badly achieved.
Like 2 trees and 5 flowers on a flat ground with basically nothing in the background? Does that even qualify as an environment?
- Huge bosses, find the weak point by pointing the Wii remote on screenNeogaf
Ok here it comes:
The graphics look like crap. There are other games that make much better use of cell shading than this. From a technical stand they are even less than what the Wii's limits can provide and the art sty le is badly achieved.
Like 2 trees and 5 flowers on a flat ground with basically nothing in the background? Does that even qualify as an environment?
[QUOTE="Neogaf"]- Huge bosses, find the weak point by pointing the Wii remote on screenDireToad
I thought Jaleco went out of business after they made a crappy RE clone for the dreamcast.
It looks like now they're working on a crappy SotC clone.
its like they took SoTC and slapped a coat of okami on itMandingo101
Okami looks a hell of a lot better than this game.
[QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
stepat201
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
[QUOTE="stepat201"][QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
xxastrocreepxx
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
Meh, I am more excited for Fragile anyway. It look a lot better then this game.
[QUOTE="stepat201"][QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
xxastrocreepxx
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
How can you say that? You know nothing about the game. :lol:
[QUOTE="xxastrocreepxx"][QUOTE="stepat201"][QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
JonasJuice
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
How can you say that? You know nothing about the game. :lol:
We already know how that it plays like SotC and, judging from the screens, it looks poor.
[QUOTE="JonasJuice"][QUOTE="xxastrocreepxx"][QUOTE="stepat201"][QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
hakanakumono
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
How can you say that? You know nothing about the game. :lol:
We already know how that it plays like SotC and, judging from the screens, it looks poor.
It's an action RPG with large bosses. If every action RPG with large bosses plays like SotC, then Rogue Galaxy and Kingdom Hearts(the Nighmare Before Christmas boss was huge and you had to climb on him lololololololol) are SotC clones.
Personnally, the game looks more like a single character rogue Galaxy.
[QUOTE="hakanakumono"][QUOTE="JonasJuice"][QUOTE="xxastrocreepxx"][QUOTE="stepat201"][QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
jeffwulf
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
How can you say that? You know nothing about the game. :lol:
We already know how that it plays like SotC and, judging from the screens, it looks poor.
It's an action RPG with large bosses. If every action RPG with large bosses plays like SotC, then Rogue Galaxy and Kingdom Hearts(the Nighmare Before Christmas boss was huge and you had to climb on him lololololololol) are SotC clones.
Personnally, the game looks more like a single character rogue Galaxy.
I don't know about Rogue Galaxy, but then nightmare before christmas level itself wasn't really a boss imo, or at least, it didn't operate like SotC. There was a boss inside though. The way the gameplay is described makes it sound more like SotC.
Again -- It seems like anything posted on Wii is a PoS.
as someone already said, PoP is a lot like ICO, yet no ones calling it ICO 2.0 -- Because its not on the Wii? Perhaps..
Haziqonfire
PoP is not like ICO, it seems you don't know what you are talking about.
[QUOTE="xxastrocreepxx"][QUOTE="stepat201"][QUOTE="xxastrocreepxx"]Why does SOTC look better than this game? Why?
JonasJuice
Because:
1) Cell shaded games look like crap. Cell shading is not 'artsy'.
2) Shadow of the Collosus looks stunning,especially the collosus.
3) On a technical side,SotC is superior.
Some Cel-shade games look fantastic, take the new PoP or Tails game that just hit xbox. I really hope sheep don't fall for something this crappy.I'd rather see people go out and buy a port of one of the best games on PS2 for 30 bucks than waste 50 on a turd of a game like this. Buy Okami Nintendo fanboys, ignore this game. You will only be setting yourself up for disappointment.
How can you say that? You know nothing about the game. :lol:
And I know the developer has yet to make a good game, yet alot of people seem to think this is going to SoTC Wii. Its not. I know its great that something than HappyWaggleParty is hitting a system desperate for core games but this isn't the game sheep should be looking at.looks like a reason to keep my wii :DSolid_Link22Because of a few screenshots of an unfinished game? Interesting.
[QUOTE="Solid_Link22"]looks like a reason to keep my wii :DStevo_the_gamerBecause of a few screenshots of an unfinished game? Interesting.
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