I just played Titan mode and well.....GOW II is an awesome game but I really expected more out of the extra difficulties, for replay value.
I mean the really good extra difficulties are the ones that add new moves to the enemies/new enemies and more challenging AI, and make you take different actions etc....Not just get more damage and make less and have the enemies pound at you continuosly and such, that's just cheap. Don't you think?
This isn't a bash to GOW 2 it's more like all the games that pull that.
Also what games do you think have the more creative difficulty differences?
Log in to comment