http://www.pcgamer.com/how-the-system-shock-reboot-is-changing-system-shock/#comment-jump
New concept art and a chat with the game director about how Nightdive is adapting a classic into a modern game.
"Our level philosophy is essentially to take the original levels and the decks of Shock 1, and assess what still works and what may be too frustrating for players," says Fader, "and basically chisel away or overhaul certain sections so that it basically aligns with player expectations for a modern game today. I mean, we're still going to have labyrinthine and maze like areas
Great article. Game is going to be clearly full of win. it looks even better than Prey which i also liked alot. Cant wait for it.
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