Remember how 343 spent most of their development time building the new Slipspace engine that was supposed to support Halo Infinite for 10 years? Well, it looks like they're ditching it for UE5.
Source
I can only confirm that many sources are saying this and very clear that it's already been decided and Halo is for sure switching to Unreal.
— ACG (@JeremyPenter) October 2, 2022
I feel like it's time for other switches behind the scenes including people leaving and their past problems.
Unreal is a great choice. https://t.co/8KxMqREWIk
This is such an unmitigated failure. How can you sink hundreds of millions into a GAAS, delay it multiple times, have it shipped unfinished with no content, then ditch the main reason you even took this long to get the product out the door? Bonnie Ross' firing is just the beginning. 343 needs a complete shake-up.
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