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I don't think it is really true what you said about Halo's story, it has a great story that does make sense, is deep, and yes the Master Chief is pretty much supposed to be a nameless badass because he is a Spartan, a genetically altered human super soldier, the fact that he has a number tied to his name is evidence of this. He is not simply John or John [insert last name here] he is John-117, like a serial number.
The second most common complaint I hear is that the story is generic and stupid. Well, it is. But remember that Halo is not Halo 2. Complaining that Halo's plot doesn't make sense is like complaining that The Transporter or Wanted aren't realistic enough. It's not supposed to be taken seriously. Master Chief is not meant to be anything more than the nameless, faceless badass in the suit, and you're not meant to feel any emotional attachment to him. The Covenant are not meant to be anything deeper than big mean aliens to kill or be killed by.NBSRDan
Because Halo's story never aspired to greatness, it shouldn't be held to that standard? When you extol the brilliance of Halo, you are establishing the standard by which we judge it, and in this aspect, it's entirely possible to claim that the character development and the story in general don't live up (I'm not saying I am :P). Yet, you've determined that we shouldn't expect it to? Pardon me, but I don't understand.
A bad story does not single-handedly ruin a game.NBSRDan
No, but it sure does make the game worse.
If Halo was hyped more than sex, then it failed tremendously. I've only experienced the single player of it, and I still have to say it is loads better than anything Halo has ever offered. Plus, it has great replay value, and I frequently come back to it.DeathScape666
Besides, good developers (like Bungie) add aim-assist to circumvent the flaws of thumbstick control; and aim-assist doesn't mean "pull the trigger and your opponent automatically dies."NBSRDan
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
[QUOTE="NBSRDan"] Besides, good developers (like Bungie) add aim-assist to circumvent the flaws of thumbstick control; and aim-assist doesn't mean "pull the trigger and your opponent automatically dies."Some-Mist
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
They made Myst, and a few other games before Halo for the PC.Halo will always be overrated. It may be a great FPS series (though I never was a huge fan, I don't care for the weapons), but the way it has turned into a phenomenon truly baffles me. It's not like the series did something revolutionary ala GTA III.
I would say that Halo is neither overrated or underrated, it may have been a little overrated back then but now it has garnered a lot of haters and detractors. I say it's overhyped but not overrated or underrated.
Halo was also kinda of a surprise and didn't have much big hype before release. Media thought the game would turn out terrible due to the buggy E3 demo but when the full game came out it surprised everyone.
GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.Halo will always be overrated. It may be a great FPS series (though I never was a huge fan, I don't care for the weapons), but the way it has turned into a phenomenon truly baffles me. It's not like the series did something revolutionary ala GTA III.
Tragic_Kingdom7
http://www.youtube.com/watch?v=K6RfMcpn0Cc
[QUOTE="NBSRDan"] Besides, good developers (like Bungie) add aim-assist to circumvent the flaws of thumbstick control; and aim-assist doesn't mean "pull the trigger and your opponent automatically dies."Some-Mist
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
They're planning to leave MicroSoft once they're done with Halo Reach {Which is based off the novel Halo Fall of Reach}, its rumors to make a new game for the Wii that isn't Halo related. Aim-assist does help the analog controls less precisive aiming.Bungie developed plenty of games before halo.
GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.[QUOTE="Tragic_Kingdom7"]
Halo will always be overrated. It may be a great FPS series (though I never was a huge fan, I don't care for the weapons), but the way it has turned into a phenomenon truly baffles me. It's not like the series did something revolutionary ala GTA III.
g805ge
http://www.youtube.com/watch?v=K6RfMcpn0C
Driver 2 is not comparable to GTA III. GTA III did so much more. Driver 2 repeated its environment over and over while GTA III's city was compriised of unique landmarks. Driver 2 simply did not offer the kind of sandbox that GTA III did.
GTA III is revolutionary because it took those core elements from the 2D game and put them into a dynamic 3D environment that seemed to live and breath. It may not seem revolutionary in the sense of being totally new, but it was quite a feat back when GTAIII released and was something that hadn't been seen before in 3D. It also must be considered that GTA III tied these elements together into a cohesive story, which the 2D games failed to do.
Cool beans.[QUOTE="Brownesque"]I played the Halo CE demo on PC retroactively. It was terrible.g805ge
http://www.youtube.com/watch?v=bXTy8VTDNjs
Are you under the impression that I'm lying or something? I didn't enjoy the game.GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.[QUOTE="g805ge"]
[QUOTE="Tragic_Kingdom7"]
Halo will always be overrated. It may be a great FPS series (though I never was a huge fan, I don't care for the weapons), but the way it has turned into a phenomenon truly baffles me. It's not like the series did something revolutionary ala GTA III.
Tragic_Kingdom7
http://www.youtube.com/watch?v=K6RfMcpn0C
Driver 2 is not comparable to GTA III. GTA III did so much more. Driver 2 repeated its environment over and over while GTA III's city was comprimised of unique landmarks. Driver 2 simply did not offer the kind of sandbox that GTA III did.
GTA III is revolutionary because it took those core elements from the 2D game and put them into a dynamic 3D environment that seemed to live and breath. It may not seem revolutionary in the sense of being totally new, but it was quite a feat back when GTAIII released and was something that hadn't been seen before in 3D. It also must be considered that GTA III tied these elements together into a cohesive story, which the 2D games failed to do.
I didn't say that Driver 2 was exactly the same I just said they were similar. GTA III wasn't revolutionary, it was evolutionary. :P[QUOTE="Tragic_Kingdom7"]
Halo will always be overrated. It may be a great FPS series (though I never was a huge fan, I don't care for the weapons), but the way it has turned into a phenomenon truly baffles me. It's not like the series did something revolutionary ala GTA III.
GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.http://www.youtube.com/watch?v=K6RfMcpn0C
Considering everyone seems to be copying halo now a days fps wise, it did bring alot to the fps genre, co-op, limited weapons, excellant vehicle play (bf might win this one), and the most annoying thing of all regenerating health (works well with the shield concept but apparently in cod2 there were magic faries in wwII)[QUOTE="g805ge"]Cool beans.[QUOTE="Brownesque"]I played the Halo CE demo on PC retroactively. It was terrible.Brownesque
http://www.youtube.com/watch?v=bXTy8VTDNjs
Are you under the impression that I'm lying or something? I didn't enjoy the game.I said; Cool beans.Are you under the impression that I'm lying or something? I didn't enjoy the game.I said; Cool beans. Right on. High five. Let's go. Kick ass.[QUOTE="Brownesque"][QUOTE="g805ge"]Cool beans.
http://www.youtube.com/watch?v=bXTy8VTDNjs
g805ge
GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.[QUOTE="g805ge"]
[QUOTE="Tragic_Kingdom7"]
Halo will always be overrated. It may be a great FPS series (though I never was a huge fan, I don't care for the weapons), but the way it has turned into a phenomenon truly baffles me. It's not like the series did something revolutionary ala GTA III.
Tragic_Kingdom7
http://www.youtube.com/watch?v=K6RfMcpn0C
Driver 2 is not comparable to GTA III. GTA III did so much more. Driver 2 repeated its environment over and over while GTA III's city was comprimised of unique landmarks. Driver 2 simply did not offer the kind of sandbox that GTA III did.
GTA III is revolutionary because it took those core elements from the 2D game and put them into a dynamic 3D environment that seemed to live and breath. It may not seem revolutionary in the sense of being totally new, but it was quite a feat back when GTAIII released and was something that hadn't been seen before in 3D. It also must be considered that GTA III tied these elements together into a cohesive story, which the 2D games failed to do.
Also, here's the non-broken link. :Phttp://www.youtube.com/watch?v=K6RfMcpn0Cc
EDIT: Okay, I fixed the ling {AGAIN!} and now you can watch. Man I hate the forum use in this website.
what was that whole thing about super mario world being a bad game? is that a joke because i cant tell... if it is then i feel sry for you
[QUOTE="g805ge"]I said; Cool beans. Right on. High five. Let's go. Kick ass.I'm going to juggle all those Tekken fanboy's ass in Virtua Fighter bro.[QUOTE="Brownesque"] Are you under the impression that I'm lying or something? I didn't enjoy the game.Brownesque
[QUOTE="Tragic_Kingdom7"]
[QUOTE="g805ge"]GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.
http://www.youtube.com/watch?v=K6RfMcpn0C
g805ge
Driver 2 is not comparable to GTA III. GTA III did so much more. Driver 2 repeated its environment over and over while GTA III's city was comprimised of unique landmarks. Driver 2 simply did not offer the kind of sandbox that GTA III did.
GTA III is revolutionary because it took those core elements from the 2D game and put them into a dynamic 3D environment that seemed to live and breath. It may not seem revolutionary in the sense of being totally new, but it was quite a feat back when GTAIII released and was something that hadn't been seen before in 3D. It also must be considered that GTA III tied these elements together into a cohesive story, which the 2D games failed to do.
I didn't say that Driver 2 was exactly the same I just said they were similar. GTA III wasn't revolutionary, it was evolutionary. :PFair enough. I guess I can roll with that.
[QUOTE="Tragic_Kingdom7"]
[QUOTE="g805ge"]GTA III wasn't very revolutionary either as it basically had the same gameplay as previous GTA games had but in a 3D enviroment so thats what made it good. Driver 2 had a similar enviroment like GTA III but GTA III was good unlike Driver 2.
http://www.youtube.com/watch?v=K6RfMcpn0C
g805ge
Driver 2 is not comparable to GTA III. GTA III did so much more. Driver 2 repeated its environment over and over while GTA III's city was comprimised of unique landmarks. Driver 2 simply did not offer the kind of sandbox that GTA III did.
GTA III is revolutionary because it took those core elements from the 2D game and put them into a dynamic 3D environment that seemed to live and breath. It may not seem revolutionary in the sense of being totally new, but it was quite a feat back when GTAIII released and was something that hadn't been seen before in 3D. It also must be considered that GTA III tied these elements together into a cohesive story, which the 2D games failed to do.
Also, here's the non-broken link. :Phttp://www.youtube.com/watch?v=K6RfMcpn0Cc
EDIT: Okay, I fixed the ling {AGAIN!} and now you can watch. Man I hate the forum use in this website.
That guy basically made my point for me. Although Halo did some important things for console FPS, the way it's elevated to God-like status is too much.
Also, here's the non-broken link. :P[QUOTE="g805ge"]
[QUOTE="Tragic_Kingdom7"]
Driver 2 is not comparable to GTA III. GTA III did so much more. Driver 2 repeated its environment over and over while GTA III's city was comprimised of unique landmarks. Driver 2 simply did not offer the kind of sandbox that GTA III did.
GTA III is revolutionary because it took those core elements from the 2D game and put them into a dynamic 3D environment that seemed to live and breath. It may not seem revolutionary in the sense of being totally new, but it was quite a feat back when GTAIII released and was something that hadn't been seen before in 3D. It also must be considered that GTA III tied these elements together into a cohesive story, which the 2D games failed to do.
Tragic_Kingdom7
http://www.youtube.com/watch?v=K6RfMcpn0Cc
EDIT: Okay, I fixed the ling {AGAIN!} and now you can watch. Man I hate the forum use in this website.
That guy basically made my point for me. Although Halo did some important things for console FPS, the way it's elevated to God-like status is too much.
Probably because it saved the Xbox, and the fact America loves shooters. :P I wouldn't rank it as a God but more of a King. Half-Life 1 is a Godly game!These kitty memes have got to go. They're not clever nor funny nor add a decent point. But yeah Halo is not underrated, nor overrated in fact but overhyped. :S
g805ge
Would'¿ve you prefered a Captain Pichard or whatever the name is??
:P
[QUOTE="g805ge"]
These kitty memes have got to go. They're not clever nor funny nor add a decent point. But yeah Halo is not underrated, nor overrated in fact but overhyped. :S
GreenGoblin2099
Would'¿ve you prefered a Captain Pichard or whatever the name is??
:P
De-Motivational Posters FTW![QUOTE="NBSRDan"]Besides, good developers (like Bungie) add aim-assist to circumvent the flaws of thumbstick control; and aim-assist doesn't mean "pull the trigger and your opponent automatically dies."Some-Mist
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
Bungie made Gnop before they made Minotaur before they made Pathways Into Darkness before they made the Marathon trilogy before they made Myth before they made Oni before they made Halo. Since the Halo franchise is successful, it makes sense from a business standpoint to keep extending it.Yes, it's a joke, as is the comment about Wolfenstein 3D above it.what was that whole thing about super mario world being a bad game? is that a joke because i cant tell... if it is then i feel sry for you
VendettaRed07
[QUOTE="Some-Mist"]Bungie made Gnop before they made Minotaur before they made Pathways Into Darkness before they made the Marathon trilogy before they made Myth before they made Oni before they made Halo. Since the Halo franchise is successful, it makes sense from a business standpoint to keep extending it.[QUOTE="NBSRDan"]
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
NBSRDan
Yes, it's a joke, as is the comment about Wolfenstein 3D above it.Do you hate a lot of video games?what was that whole thing about super mario world being a bad game? is that a joke because i cant tell... if it is then i feel sry for you
VendettaRed07
You rate a lot of games low. :P
Virtua Fighter 4 a 1.0! Aw Hell no!
Halo 2 and 3 were more annoying than Halo due to the massive hype campaigns. Halo in my mind is overrated, but didn't have multi million dollar marketing campaigns.
Halo is overrated not in critic scores but the way peple hype it and go saying "Halo Created FPS" etc..
[QUOTE="Some-Mist"]Bungie made Gnop before they made Minotaur before they made Pathways Into Darkness before they made the Marathon trilogy before they made Myth before they made Oni before they made Halo. Since the Halo franchise is successful, it makes sense from a business standpoint to keep extending it.[QUOTE="NBSRDan"]
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
NBSRDan
Yes, it's a joke, as is the comment about Wolfenstein 3D above it.what was that whole thing about super mario world being a bad game? is that a joke because i cant tell... if it is then i feel sry for you
VendettaRed07
I still don't think that makes them a great developer. It's been 8 years since they've done anything new. :roll:
Yes, it's a joke, as is the comment about Wolfenstein 3D above it.[QUOTE="NBSRDan"][QUOTE="Some-Mist"]Bungie made Gnop before they made Minotaur before they made Pathways Into Darkness before they made the Marathon trilogy before they made Myth before they made Oni before they made Halo. Since the Halo franchise is successful, it makes sense from a business standpoint to keep extending it. [QUOTE="VendettaRed07"]
what was that whole thing about super mario world being a bad game? is that a joke because i cant tell... if it is then i feel sry for you
Some-Mist
I still don't think that makes them a great developer. It's been 8 years since they've done anything new. :roll:
Matchmaking for consoles online MP was pretty innovative at the time for Halo 2. Theatre in Halo 3 helped it easier to make Halo 3 machinimas.[QUOTE="Some-Mist"][QUOTE="NBSRDan"] Besides, good developers (like Bungie) add aim-assist to circumvent the flaws of thumbstick control; and aim-assist doesn't mean "pull the trigger and your opponent automatically dies."DeathScape666
this is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
They made Myst, and a few other games before Halo for the PC. Just to clarify: Myst was not made by Bungie. They have made other games though,[QUOTE="DeathScape666"][QUOTE="Some-Mist"]They made Myst, and a few other games before Halo for the PC. Just to clarify: Myst was not made by Bungie. They have made other games though,I think he's talking about Myth. :Pthis is where I stopped reading. Isn't this the same developer that has yet to design another game other than halo?
mistablair
Just to clarify: Myst was not made by Bungie. They have made other games though,I think he's talking about Myth. :P Oh, that explains it then. I never played Myth, but I really enjoyed Myst back in the day.[QUOTE="mistablair"][QUOTE="DeathScape666"] They made Myst, and a few other games before Halo for the PC.g805ge
"I'm pretty sure most gamers couldn't care less if a game's story is embarrassingly stupid as long as it's fun to play. A bad story does not single-handedly ruin a game. Bioshock is a good example of this."
wait, wtf - you DIDN'T like bioshock's story?
Awesome thread, laid everything perfectly out there in a well formed argument. Although, there is of course those who are stuck in their opinion, mainly those who don't get why it's a great series, but you hit it on the nail in my opinion. With all the threads lately that make claims similar to yours but then only deliver with a one sentence fanboyish claim, it's refreshing to read something so well-thought out. rolo107Why thank you, good sir. I am currently collecting ego points, and you have just brought me to a level-up.
Let's just say I enjoyed reading the plot synopsis on Wikipedia a lot more than the game's own presentation."I'm pretty sure most gamers couldn't care less if a game's story is embarrassingly stupid as long as it's fun to play. A bad story does not single-handedly ruin a game. Bioshock is a good example of this."
wait, wtf - you DIDN'T like bioshock's story?
jpKNOCKOUT
Your very first line was flat-out wrong. Halo: CE wasn't hyped up at all, the whole drive behind it being such an amazing game was because it came out of left fields and blew people away with how good it was. Before it came out and took off so well, Microsoft didn't bother making a single ad for it.Ninja-HippoAny declaration of high quality is hype, atleast by the definition I'm using. It does not have to come from the publisher or before release. My thesis statement itself is hype, since it declares that Halo is deserving of the hype it received (deserving-ness determined by game quality.)
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