I've played God of War for about an hour and a half, two hours tops now. What I've noticed:
Camera angle - Identical to Last of Us
Traversal through the world - Identical to Last of Us
Small areas and paths off the main linear path, for collectibles/health - identical to Last of Us
Kratos movement - identical to Joel from Last of Us
Atreus quips/quirks, tips during battle (Guy to your right, Dad! Guy behind you, Joel!) - identical to Ellie from Last of Us
Atreus bow during fights - Similar to Ellie's pistol but not as useful/effective
Climbing sections - Almost identical to Uncharted 4
AI companion - Identical to Last of Us/Uncharted 4
Solving puzzles to move through an area - Identical to Last of Us
Using chains to open doors - Identical to Last of Us/Uncharted
Boosting Atreus up to certain areas to help solve a puzzle/progress - Similar to Uncharted 4/Last of Us but much faster
Heavily narrative driven (and it's damn good so far with great character development/interaction/relationship building) - Last of Us/Uncharted
I knew the game was going to play similar but damn I didn't realize how carbon copy it was going to be until I actually sat down and played it myself lol. This is fine for me though as I am a huge fan of TLOU/Uncharted series, and never particularly cared for the old GoW style of gameplay. I don't hate it but I thought it got boring and repetitive, the combat in this new one is 10x better in my opinion.
Have you guys noticed any other similarities between God of War and Naughty Dog games?
Log in to comment