Gears Tactics will run at 4K/60fps on the Xbox Series X with a choice of 60 or 30fps for the cinematics — “not for any performance reason but more for just personal taste,” McRae says. The Series S will run the game at 1440p/60fps, while the One X will have the option for 4K/30fps or 1440p/60fps performance mode, and the One S is at 1080p/30fps.
“That’s a good question — it is better on the Series S,” says McRae. “It’s visually better — same resolution, same frame rate, but the CPU is so much better in the Series S and the Series X that we have a lot more ability to just draw more stuff. Even though the GPU is responsible for drawing, we still have to get it there off the CPU, and on the Xbox One X you’ll see that the visual quality is not quite as high as it is on the Series S in the performance mode.”
Microsoft’s multi-device Xbox strategy means that its new games need to run on a wide variety of hardware, all the way from the original 2013 Xbox One through the 4K-capable Xbox One X, the 1440p-targeting next-gen Series S, and the ultra-high-end Series X. According to McRae, though, tuning Gears Tactics for each system was simpler than making it work on PCs in the first place.
“It’s harder to make PC games,” he says. “Tyler can attest to the fact that my workplace has a stack of GPUs — there’s just so much hardware on PC. You have different RAM configurations and different hard drive speeds and totally different vendors on GPUs and then just a huge range of drivers you have to worry about and CPUs. So it’s harder, but it’s kind of fun, too.”
Interesting the series S will be 1440p/60 the xbox one X will have the same setting 1440p/60 but also 4k/30 which the series S will not have, wasn't the series S more powerful than the xbox one X?
Or is the actual bandwidth disparity?