I don't understand the obsession with Detective Vision these days. Almost every game uses it now. It's up there with QTEs for being the worst gameplay mechanic. Nothing breaks immersion and takes the fun away as much as this mode does.
Everything goes well during gameplay videos and then devs use this mode when showcasing their game for the first time and it completely turns me off. Why they treat us like brain dead husks? I'm sure we can handle one video game without magical Sonar Goggles while not having a mental breakdown.
Now someone is going to say "Then don't use it". I've tried that but it doesn't work that way because game expects you to use it which means sound is not designed to assist the player in this case and enemies aren't placed in levels smartly to have interesting encounters without being cheap.
It also means that clues aren't hidden inside the game's environment for you to find and solve a mystery in the process. Not only that but it also discourages you from reaching some tall building to observe your enemies and planning your next move because player is going to use this mode and everything will be served on a platter anyway, so who cares.
This mode alone takes away so many other elements from the game that can make the experience a lot better. Sure if you've made the game primarily without this mode in mind and then gave players Detective Vision as an option then it's acceptable. But that's exactly the problem.
Every game with Detective Vision feature that I've played is made with that mode in mind and you are forced to use it, because otherwise you barely hear footsteps of guards to mark their exact location, or encounter a place which allows you to observe your enemies, or get some scouting gadget to see what's around the corners, or find clues in environments to solve a mystery, or hear guards talking about some hidden item, or get your hands on some plans to see guards' patterns etc. Instead just press xyz key to see everything.
Over and over again I ended up pressing that magical key in these games to highlight everything around me, even behind several walls. I ended up playing 50+% of the game in black and white mode where enemies were red, allies were green and NPCs were yellow. Not a good way to experience game world.
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