@Pedro said:
@Juub1990 said:
@goldenelementxl said:
See. Even studio management thinks 8 million is disappointing. With these budgets and dev times, the publishers and developers are banking on bigger success. And while 1 million on steam is nice, it likely wasn’t worth the port costs.
Sony said HZD's ROI of investment was 250% back in March 2021. Days Gone's sales were reportedly half of HZD during the first month (around 375K). It's now at 1M+. That's hard data suggesting it absolutely was worth the port.
You just want those games to fail.
He is just fluent in typing nonsense.
Nah, the Days Gone port was in development for longer than HZD. The staff was larger too. There’s a dirty little secret out there that Sony studios were pushing PC ports far before PS announced them. Meaning these things were in the works for years. That’s tens of millions of dollars in salaries and development costs per port. There‘s articles out there detailing the 18 months+ of Days Gones PC port time.
What all these companies are struggling with on PC is that the tastes of PC gamers is FAR different than console gamers. Herms are gonna hate this, but PC gamers spend money like mobile gamers do. If it’s not a subscription based mmo, Herms are playing f2p games. With the number of active users on Steam, Epic, Origin etc, a big budget game selling a million copies is nothing. Far worse than the 5%-8% attach rate they see on consoles.
And I don’t want any games to fail. I bought HZD day 1… I haven’t played Days gone yet, only because the genre is boring to me now. But maybe someday. I’ve heard good things since launch. I just wanna call a spade a spade here. Keep the goal posts in the same position for all 3 consoles. I’m tired of the silly hypocrisy here.
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