@hardwenzen: For ****'s sake. I've explained this to you and many others before ad nauseum. You have the attention span and memory capacity of a goldfish if I have to explain it to you YET AGAIN.
Video games are not still images, they exist in motion. Digital displays amplify the noticeable effects of motion blur. This is made even more noticeable by lower frame rates. 4K will NEVER be able to run as smooth as other, better resolutions. What you MIGHT gain in a very, very tiny noticeable improvement of clarity in still images you're immediately going to lose in motion blur the second the screen begins to move and change. Which as I've already established happens quite a lot in gaming. So unless you plan to play Uno and Yu-Gi-Oh for the rest of your life, an image that is sharper in motion isn't going to be 4K, it's going to be 1080P and 1440P.
There will never be any point in time in history now or ever where 4K will be smoother than 1080P or 1440P. Every new generation as we get more and more detail into games, more mechanics that require per frame calculations, better physics, we'll have lower frame rate to spare on gimmicky resolutions that provide almost no visual benefit even on still images, and loses out the to superior frame rates the second the screen moves.
4K is being pushed, rather dishonestly, by console manufacturers because if not for it, you could still play every single next gen title on your existing PS4 and XB1. There would be no reason for anyone to buy the newer consoles. 4K is being sensationalized and hype to sell hardware, not games.
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