Capcom : Graphics that break down the barrier between games and movies

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dark-warmachine

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#51 dark-warmachine
Member since 2007 • 3476 Posts
[QUOTE="dark-warmachine"]

[QUOTE="-Mad_Rhetoric-"][QUOTE="dark-warmachine"]I think RE5 will flop........ok maybe flop is such a harsh term more like it won't live up to RE4's critical reception. RE5 won't feel like a fresh experience. It don't look like it made the jump to current generation standards; there are too many recycled animations from RE4, and the physics are terrible. It's more of the same.-Mad_Rhetoric-

thats ironic because you could say the same thing about GoW2, it looks the same, and has the same animations, just in a different location

Yea but what system is RE5 on? Both current gen system offer alot more than the ps2, so I expect more from RE5. Anyway the gameplay in RE4 wasn't even all that great, so there's room for improvements.

I'm hoping you were talking about God of War 2 and not Gear2, otherwise my response wouldn't make much sense.

no im talking about gears of war

I haven't played GeoW much, proper abbreviation btw so not as to confuse with GoW, but fair enough. I see your point, but I still want RE5 not RE4.5

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blazinpuertoroc

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#52 blazinpuertoroc
Member since 2004 • 12245 Posts
GOTY 09
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el_rika

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#53 el_rika
Member since 2004 • 3474 Posts
Well, i don't think any game will ever touch MGS4's production values especially when it comes to storytelling and cinematic presentation, but i wish Capcom the best of luck. I love DMC and RE series.
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deactivated-5b1e62582e305

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#54 deactivated-5b1e62582e305
Member since 2004 • 30778 Posts

I can't wait for RE5.

It's my other most anticipated game of '09.

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Sig12047

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#55 Sig12047
Member since 2004 • 4194 Posts
I wasnt that impressed by the graphics in the trailers but it does remind me of RE4 which was a great game,
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lbjkurono23

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#56 lbjkurono23
Member since 2007 • 12544 Posts

Capcom Investor Relations, in its Annual Report talks about Resident Evil 5.

*Resident Evil 5 offers the players a movie-like experience by allowing them to
develop their own plot.

*CAPCOM's strategy is to make this game available to as
many users as possible around the world without relying
on a specific platform (game console). To this end,
"Resident Evil 5" has been made available to Xbox 360
and PlayStation 3, allowing for dramatically advanced
graphics. Its development has fully utilized CAPCOM's
original developmental tool "MT Framework", which facilitates
multi-platform game development and has made it
possible to cut development time and transfer costs as
well as efficiently utilize our human resources.

*In addition to developing tools, we have also strengthened
our game development structure. As more than 400
people including company employees and outside contractors
are working on this particular title.


*Our belief while developing "Resident Evil 5" was that no
detail was too small when it came to graphics. Our determination
to achieve more realistic effects than ever led
us to Hollywood where we had our material shots filmed
to serve as the base for the 3DCG.

*I believe that this game, when finished, will astound
users with the quality of its unprecedented graphics. Our
hope is that "Resident Evil 5", when it is released, will be
the ultimate culmination of the series by breaking down
the barrier between movies and games.

*The user experiences terror that feels real while playing.

*This title takes full advantage of high-performance
platforms, Xbox 360 and PlayStation 3.



Cows and lemmings stop fighting about KZ2 and Gears 2 graphics because both games are going to be owned by RESIDENT EVIL 5.

MojondeVACA

I hope so :P the Resident evil series is my favorite franchise