So my router supports UPnP (Universal Plug n' Play... a feature that opens up necessary ports for PSN and gaming automatically.) Well, the PS3 always says 'UPnP Failed' when I test it, so I just diable it and opened up the ports manually. It's not that hard with my set up, but might be for the layman. I am wondering if ANYONE has sucessful UPnP tests when testing their network settings. If so, it's probably my router... the DGL-4300, which thankfully makes port forwarding a snap. But I have heard widespread mutterings that lots of people are reporting trouble with the PS3 recognizing their router's plug and play with their network.
You'd think this would be the end of it... just open the ports once and your set. However it's looking like Sony didn't standardize the ports developers must use for online PS3 games, at least with the batch of games out now. Since the UPnP doesn't work (for me,) that means manual port forwarding is possible with each new game. After reading about it the matter on various boards like Sony's official PS3 forum, Resistance needs different ports to be forwarded than other online games in stores now. Does this mean every time you buy an online game you will have to manually forward the ports (since UPnP isn't working, at least for some?) Or maybe there will be ones that use the same port as Resistance, so you won't have to open them with every new game, but only once in a while. Either way, I wish that A) there were standardized ports used for all PS3 games, and B) that UPnP would work correctly, making A) a non-issue.
For help forwarding the required ports, check out www.portforward.com... it holds your hand and will ensure that you'll get the most online bandwidth out of your PS3.
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