So, it's not just Sony Pictures Home Entertainment that's shutting down, it's all of Ultraviolet. Which goes to show how reliable streaming services and digital distributors are. And people think I'm crazy for buying discs.
So, it's not just Sony Pictures Home Entertainment that's shutting down, it's all of Ultraviolet. Which goes to show how reliable streaming services and digital distributors are. And people think I'm crazy for buying discs.
I'm kind of torn on this one. I'm old enough to remember before digital downloads were a thing, so I still love having a physical copy of a game, especially if it's a favorite, or if I want it as a collector's item. At the same time, I can't argue that digital downloads are easy and convenient, and you don't have to worry about scratches, losing the disc/cartridge, or things of that sort. I still remember the thrill of saving my allowance and babysitting money, and coming home from the store with a new game in hand <3
So, it's not just Sony Pictures Home Entertainment that's shutting down, it's all of Ultraviolet. Which goes to show how reliable streaming services and digital distributors are. And people think I'm crazy for buying discs.
All you have to do is access your UV account through a retailer, like Vudu, and the licenses are moved over.
than have to waste a few hours of having my bandwidth capped at max and have crap speeds for regular browsing in the meantime.
You can set the bandwidth cap yourself with Steam. It's just under the settings menu.
This doesn't sound ideal at all.
What if your house burns down? You'll have all your digital games still, but your physical games are gone.
@Metallic_Blade: Why PC never adopted games on bluray discs still baffles me to this day
Because nobody owns a bluray player, especially in a pc. It's a videophile product in the end.
It's amazing the transfer rate of the web is nearly (or sometimes) greater than an optical disc and the latest one at that.
There is an issue in the US it seems with caps. Unlimited internet should be a given. Most people don't use it alot so it evens out, in terms of bandwidth used over the network.
I find it crazy gamers are having to deal with capped bandwidths when internet bandwidth is an almost infinite resource.
I used to download files in my dorm at 200-500mbps from the totally uncapped (it probably is now but the dorms were brand new then) connection from the dominant p2p app at the time, I forget the name. That was like 8 years ago.
US internet companies are completely ripping off their customers.
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