durrr... wrong... Unless you "connect" to the server that contain the game... wait omg sims 3 tried that and got their ass handed to them on a epic scale... And tbh if they make it like mmo's but the mmo is a singleplayer... IT WONT MATHER! because then they can still make their own "server" and host the game the same way they host private mmo's. (except it will require less because its a single player)... No they need to stop Q.Q and blaming low sales on pirates because i would not be shocked if they sold even less if it wasent for pirates. Also someone said (not sure in what topic) that pirates are stupid if they pirate a "bad" game... Well duh who is the stupid one? The one trying out a "bad" game for "free" or the one buying the **** game? We now days want high quality with lots of content. Yet the devs seem to have their head stuck up in their ass and go "shinnnyyyyyyy issssss goooooodddddd" and then someone ask them... but what about content?... And they go like "but they will have great shiny graphics.... and because we dont have money to make more gameplay they will have to live with the 5-10hours..." Oh well... I dont have anything against pirates that download it to see how the game is, if they will like it or something. However i hate people that download them and sell them...[QUOTE="Michael-Smith"]The only way to stop piracy is to include secure server and account based functionality in all games. How many MMO's do you see pirated? (hacked, sure, but not pirated).KalDurenik
Good games get pirated too. I guess Crysis wasnt good since they complained about piracy. World of Goo wasent good because they pointed out the issue (In spite of it being hailed as a brilliant game developed by independant developers, sold at a low price.. even to the point of letting costumers name their own price), Bioware, long time PC RPG developer are suffering from piracy.
You're talking about how PC gamers want lots of content and awesome quality, but you're completly overlooking the fact that the popular games generaly gets pirated more. Yes Spore and MW2 got pirated a lot.. but so did The Witcher, So Did Mass Effect, So did Crysis, So did World of Goo. Blaming piracy on the devs is like blaming rape victims for the crime.It's the same 'but they asked for it' mentality. It shows that consumers nowadays tend to just assume that it's their god given right to get more stuff for less with no expectations or responsibiity required on their own part. The whole 'just trying it out' is such a weak excuse. If there's a demo, try that. If there's no demo.. don't buy the game if you're not willing to pay for it without trying it first.
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