Anyone worried about it being a linear retread of BF3, worry no more (though haters be hatin' anyways).
Game Informer listed 18 things they know about BF4, and my personal favorites:
- Battlefield 3's campaign was criticized for its painful linearity. For the follow-up, DICE is sticking more to its expertise, introducing open micro-sandboxes that incorporate vehicles and allow players to engage the enemy in whatever manner they choose. You could hop in a jeep to get to the hot zone, or move carefully on foot from cover to cover. You could take out all the tangos yourself, or call in a support strike from a helicopter. You could hang back and take out enemies with a sniper rifle, or equip a shotgun and get up close and personal. These action bubbles will often be book-ended by cinematic set piece moments.
- You don't have full control over your squadmates, but you can order them to engage enemies or offer suppressing fire, which would allow you to flank the enemy while they are pinned down.
- The sandboxes are also more dynamic and interactive than the static ones in previous Battlefield games. If you walk to close to a parked car, you may set off a car alarm and alert nearby enemies to your presence. If you move too quickly through a forest, a flock of birds make fly away en masse, signaling to enemies that they should go investigate the area.
On the downside no co-op, but everyone whining that it's just like a new linear DLC retread has no idea what they are talking about, especially in the face of this and the fact that the game was literally just announced and revealed. Like, it isn't out for a while you whiners.