I would say Minecraft but I don't really consider it a game.
It is more of a mining and building simulator with zombies tacked on the end just to make you lose all your inventory at the bottom of a gigantic pit.
So I am going to say World of Tanks.
Because of the wide range of tanks available with all the minor adjustments in armour, gun, engine etc gives you almost infinite possibilities of how to tackle the problem of how to kill the enemy team whilst not getting killed.
Sit in a bush with a tank destroyer or speed around in a light tank getting all the angles. Strategies are always different in every game and the team has to co-operate to ensure victory so the choices you make in the battle have wide ranging implications on the game as a whole, meaning you are constantly given a wide range of option, ie routes to choose, whether or not to track a tank or go for it's hatch, which tank to target. The game plays out quite slowly but minor split second adjustments often mean the difference between victory or failure.
So watching replays of that game really gives you something of an impression of the personality of the individual playing the game, even in the way he drives or moves the gun.
So given the complexity of the terrain and range of tanks available, World of Tanks gives you a staggering array of options regarding how to tackle the problem of winning the game.
10/10
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