@mastermetal777
I'm not talking about weighing the pros and cons so Much as I'm trying to Identify why we game.... Or if gaming is for everybody....
Also Gaming is Extremely Complex, but it doesn't mean we shouldn't pop the hood and try to make sense of it...... I understand games evolving... I can even understanding the Interactive Medium Expanding... What I don't get is why people think it needs to "Change"...... Its like they don't want games to be games anymore..... They want them to be something they are already familar with... Something that already exists.
Let me See if I can simplify what I'm trying to say: Like you said its the overall experience that matters, but how much of the overall experience is actually relevant to the game...... That includes the TV, The Couch you're Sitting on, what you had for breakfast that, if you're drunk, who you play with/against, etc..... These things although not important to gaming actually do contribute to the overall experience just as much as gameplay, graphics, story, multiplayer, controller scheme, etc.
Most people misunderstand when I say "gameplay is the only thing that matters" think I'm trying say all those other things are not important.... Thats just half it. What I actually mean is if your going to add things, like story, graphics, music, etc then at very least they can not interfere with the gameplay but at the very most must actually utilize the gameplay. So if you want story, then ask "how is it going utilize the game play" then build the game play like that. But thats not how our industry has been evolving, they just throw in story, graphics, cutscenes, music, etc with little to no utility or benefit to gameplay, in the case of cutscenes its the polar opposite of gameplay, so it doesn't even pass the minimum requirement of not intefering with the gameplay. They add story, graphics, music to contribute to the overall experience in the same way a theatre adds comfortable seats, popcorn, Soda, etc, to colour your experience of the overall movie experience... But the real problem occurs when games get judged this way, as if Tetris is somehow inferior to The Last of Us because it has no story despite TLOU's Story making 0 presence and utility in gameplay, the story becomes as much as an external contributing factor is the TV your playing on.
Thats been my Crusade ever since I created this acount over 7000 posts ago. As soon as we get this fixed we can turn our attention towards whats wrong with RPGs and Dark Souls ;)
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