@Lulu_Lulu: why don't you make an actual counter argument instead of just saying "I think you're wrong. You mad?" As for what type of storytelling there should be, who cares? Stories are made in many different ways. Hell, I've made stories vastly different from one another. Some use world building, others have dialogue and human conflict, while a few are simply nothing but the character's thoughts. Video games have their own methods of storytelling distinct from one another. To say one way is the only way to do it is to limit the medium into producing only one type of video game, which would immediately kill the industry.
These are the definitions of a story:
1. a narrative, either true or fictitious, in prose or verse, designed to interest, amuse, or instruct the hearer or reader; tale.
2. a fictitious tale, shorter and less elaborate than a novel.
3. such narratives or tales as a branch of literature: song and story.
4. the plot or succession of incidents of a novel, poem, drama, etc.: The characterizations were good, but the story was weak.
5. a narration of an incident or a series of events or an example of these that is or may be narrated, as an anecdote, joke, etc.
Now tell me how video games can't possibly apply this when they have been trying to do so since the 1980s?
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