Most Important thing in a game?

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The_Last_Ride

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Poll Most Important thing in a game? (130 votes)

Gameplay 78%
Graphics 13%
Story 37%
Characters 20%
World Design 20%
Level Design 19%

What do you think are the most important components in a game?

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mastermetal777

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#1 mastermetal777
Member since 2009 • 3236 Posts

The most obvious is gameplay. After that, it's story and characters for me. Bonus points if the level design is great.

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wiouds

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#2 wiouds
Member since 2004 • 6233 Posts

I would say game play which is a very complex thing to talk about. For a FPS it mostly about the staging (level design) of the shootouts, for a RPG player control character growth is apart of it (stats, gears and abilities) and for a open world game the own world affects it (world design). There may be no overlap between games.

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hrt_rulz01

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#3 hrt_rulz01
Member since 2006 • 22376 Posts

All of those things are important to make a game that is truly great.

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wiouds

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#4  Edited By wiouds
Member since 2004 • 6233 Posts

@hrt_rulz01 said:

All of those things are important to make a game that is truly great.

I agree the whole is greater than that sum of its parts but that does not mean they are all weighted the same.

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hrt_rulz01

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#5  Edited By hrt_rulz01
Member since 2006 • 22376 Posts

@wiouds said:

@hrt_rulz01 said:

All of those things are important to make a game that is truly great.

I agree the whole is greater than that sum of its parts but that does not mean they are all weighted the same.

Well I'm not sure if it's the most important thing to me, but all of my favourite games have a great story & characters. So those are definitely important. World design would also be right up there.

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The_Last_Ride

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#6 The_Last_Ride
Member since 2004 • 76371 Posts

To me Gamesplay, Story and characters are most important

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Archangel3371

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#7 Archangel3371
Member since 2004 • 44172 Posts

@hrt_rulz01 said:

All of those things are important to make a game that is truly great.

Yeah I picked them all as well and would have also picked Sound/Music if it was on there too.

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locus-solus

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#8 locus-solus
Member since 2013 • 1557 Posts

you forgot soundtrack and frps two things that are very important depending on type of game/person

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gamerguru100

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#9 gamerguru100
Member since 2009 • 12718 Posts

Gameplay, world design, and level design. Since I play mostly FPS games, story and characters don't matter to me that much. Graphics are fine so long as they don't make my eyes bleed.

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turtlethetaffer

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#10  Edited By turtlethetaffer
Member since 2009 • 18973 Posts

There's no one answer. It depends entirely on the game. Some of the games I love have almost no story and shitty graphics while others are beautiful and have terrific stories. It just depends.

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deactivated-58bd60b980002

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#11 deactivated-58bd60b980002
Member since 2004 • 2016 Posts

Depend on the game ... an RPG need a great story, a racing game need good graphics good frame rate, a fighting game need impressive gameplay and frame rate, rts need the best control possible, a platformer need gameplay level design ... FPS is all about graphics

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raugutcon

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#12  Edited By raugutcon
Member since 2014 • 5576 Posts

Depends on the game genre, there are whole bunch of games that have no story at all ( like PacMan, Galaga or Space Invaders ) and they still are fun to play.

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Minishdriveby

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#13 Minishdriveby
Member since 2006 • 10519 Posts

The most important aspect, especially before all those aspects of games that you listed, is that the game is functional. If it breaks in some way while playing it, then it doesn't matter how great gameplay, graphics, story, world design, level design, characters, etc. are.

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mgools

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#14  Edited By mgools
Member since 2005 • 1301 Posts

Could not answer. As it is a combination of most of the above. Would be difficult to pick the most important. ex. Graphics enhance gameplay, and add that sense of realism.

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TrevorZyla

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#15  Edited By TrevorZyla
Member since 2015 • 76 Posts

Gameplay without a doubt, but a story will push me to beat the game.

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sukraj

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#16 sukraj
Member since 2008 • 27859 Posts

graphics

level design

story

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dylandr

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#17 dylandr
Member since 2015 • 4940 Posts

Quallity, you need all these things to make a decent game!

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Smashbrossive50

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#18 Smashbrossive50
Member since 2009 • 3915 Posts

no game is a game if there are no gameplay in it,so is the game didn't provide much detail of what's happening in there (story)...earworms? I guess it's a need,I don't care if the graphics are like old outhouses,as long as it's enjoyable.

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deactivated-5bda06edf37ee

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#19  Edited By deactivated-5bda06edf37ee
Member since 2010 • 4675 Posts

gameplay. hands down. GAMES are supposed to be PLAYed. everything else is just extra, but ultimately games are about gameplay. i even appreciate audio-visual presentation more that story. story-driven = linear. it's extremely hard to tell a gripping story in a dynamic game environment. go see a movie or read a book if you want a solid story.

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MakoShark222

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#20 MakoShark222
Member since 2014 • 55 Posts

No vote. You left off multiplayer. I'm a huge fan of Return to Castle Wolfenstein but did not buy Wolfenstein The New Order and will not buy the upcoming sequel The Old Blood either NO MP!

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thehig1

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#21 thehig1
Member since 2014 • 7537 Posts

All of them, If a game had sub par gameplay but gets story, setting and characters spot on I can still enjoy it.

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InvisibleJimBSH

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#22  Edited By InvisibleJimBSH
Member since 2015 • 158 Posts

None of these things.

The most important thing is that the game is sold at a price which matches whatever content and quality it has.

I'm a consumer, not an art critic.

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Jacanuk

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#23 Jacanuk
Member since 2011 • 20281 Posts

I gotta laugh a bit at people who say its obvious that the most important thing in a game is gameplay. Which might be the case for them but there are some who value other things like story a lot higher.

It might be because i am a bit older than the avg. gamer being in my 20´s i have a active life so i don't have time to sit down and play just to play anymore, so for me the most important thing is immersion and that is story, if the story is bland or there isn't one, i will usually quickly jump away from that game.

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The_Last_Ride

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#24 The_Last_Ride
Member since 2004 • 76371 Posts

@makoshark222 said:

No vote. You left off multiplayer. I'm a huge fan of Return to Castle Wolfenstein but did not buy Wolfenstein The New Order and will not buy the upcoming sequel The Old Blood either NO MP!

That goes under gameplay

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deactivated-57d8401f17c55

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#25 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Is it fun?

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mastermetal777

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#26 mastermetal777
Member since 2009 • 3236 Posts

@Jacanuk: to be honest I rate gameplay and story equally. But it's hard to enjoy a good story if the gameplay is a pain or boring.

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#27 Jacanuk
Member since 2011 • 20281 Posts

@mastermetal777 said:

@Jacanuk: to be honest I rate gameplay and story equally. But it's hard to enjoy a good story if the gameplay is a pain or boring.

I have it a lot easier when it comes to overlooking bad gameplay compared to bad story. If i can't get drawn in by the story or its characters, i usually drop the game and never play it again. Same thing doesn´t apply to gameplay, if the story draws me in , its a game worth playing.

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#28 mastermetal777
Member since 2009 • 3236 Posts

@Jacanuk: I typically feel that way about horror games because I expect them to have deliberately limited gameplay

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#29 dakan45
Member since 2009 • 18819 Posts

Gameplay and level design. Nonlinear gameplay with depth and impressive level design can get you a long way, now i dont get why people care so much about story since the way games are made it is impossible to make a masterpiece of a story since it will have to have less gameplay and more cutscenes and be more linear and scripted.

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#30 deactivated-5ebea105efb64
Member since 2013 • 7262 Posts

I chose every option.

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#31 Grieverr
Member since 2002 • 2835 Posts

The thing is, different people value different aspects, and play for different reasons.

It's game play for me. All I care about when playing a game is if I'm having fun. Mrs./Pac Man, Doom, Space Harrier, and the Super Mario series are just a few examples of games that I still enjoy today because they are just fun to play. Are there better FPS'es than Doom, sure. But Doom is a game you can quickly get in and out of, and have some fun without having to get involved in a lengthy story, tutorial, etc...

@Jacanuk said:

It might be because i am a bit older than the avg. gamer being in my 20´s i have a active life so i don't have time to sit down and play just to play anymore, so for me the most important thing is immersion and that is story...

For me it's the exact opposite. I'm in my 30s, active as well, and have kids who need my time. I feel I don't have time to get immersed in a story. I need a game that I can quickly jump in and out of. It doesn't mean I don't enjoy games with a good story, just that I have to be conscious of when I play one, because I know I will play in short bursts.

So, as you can see, OP, there is no one universal answer to what's better, because everyone's situation and tastes are different.

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#32 DaVillain  Moderator
Member since 2014 • 56108 Posts

Gameplay.

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#33 UnnamedGamer
Member since 2015 • 25 Posts

Every single option in the poll. Depending on what game it is. Some are just action games. While some really depend on deep stories and character development. Some games are known mostly for their graphics and so on.

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Lulu_Lulu

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#34 Lulu_Lulu
Member since 2013 • 19564 Posts

Wheres the checkbox for AI and Co-Op ?

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#35 aryianna
Member since 2015 • 118 Posts

Gameplay but a story line will keep me going for sure.

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#36 Pikminmaniac
Member since 2006 • 11513 Posts

I'd place them as follows

1) Gameplay

2) Level Design

3) World Design

4) Graphics

5) Story

6) Characters

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#37 JangoWuzHere
Member since 2007 • 19032 Posts

Depends on the game, trying to say one element is more important then another just feels wrong.

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#38  Edited By SovietsUnited
Member since 2009 • 2457 Posts

Gameplay > Level Design > World Design > Graphics > Sound > Story > Characters

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The_Last_Ride

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#39 The_Last_Ride
Member since 2004 • 76371 Posts

@Lulu_Lulu said:

Wheres the checkbox for AI and Co-Op ?

AI goes under gameplay and Co OP is a game mode

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#40  Edited By Qixote
Member since 2002 • 10843 Posts

A great game originates with a great gameplay idea. All the other stuff is just fluff.

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#41  Edited By The_Last_Ride
Member since 2004 • 76371 Posts

Gameplay has a huge lead

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#42 so_hai
Member since 2007 • 4385 Posts

What would make you stop playing a game sooner? Bad graphics, or bad gameplay?

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Lulu_Lulu

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#43 Lulu_Lulu
Member since 2013 • 19564 Posts

@The_Last_Ride:

Doesn't Level Design go under gameplay aswell ?

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Jacanuk

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#44 Jacanuk
Member since 2011 • 20281 Posts

@mastermetal777 said:

@Jacanuk: I typically feel that way about horror games because I expect them to have deliberately limited gameplay

Yep. Tho most horror games today seem to be more about cheap jump scares than anything else and that is just terrible.

I really miss good games like Silent Hill and Resident Evil.

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HipHopBeats

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#45 HipHopBeats
Member since 2011 • 2850 Posts

I'm more inclined to spend time on a game with great gameplay and a horrible story than vice versa. So gameplay is first for me. Rewarding exploration is also important. I love a good story, but if the gameplay fails to complement that, I'd rather watch a movie or read a good book.

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#47  Edited By MirkoS77
Member since 2011 • 17658 Posts

I used to play games with nary a consideration as to why I was playing with them. These days, I'm finding I need some form of meaning to justify mechanics. I play games who have great gameplay, but that's not quite enough anymore. I don't know why. It's like the difference between just sex and sex while being in love. One's fun, but the other is on an entirely different level.

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deactivated-57ad0e5285d73

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#48 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

I'd group level design with gameplay.

GAMEPLAY---VISUAL---AUDIO

I've already mentioned Contra III once today but when I'm shooting a gun I want it to sound cool and I want the music to kick ass.

Loading Video...

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#49 johnd13
Member since 2011 • 11125 Posts

It might depend on the game but mostly atmosphere, story and world design do the trick for me.

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#50 speedfreak48t5p
Member since 2009 • 14416 Posts

By far the most important aspect of any game is how many blades of grass there are.