[QUOTE="Emerald_Warrior"][QUOTE="ImJESUS-PROam"] The test market saw success which is why the device was kept and released later, jack could have dropped it at anytime and you are still avoiding the issue. I never said the 7800 saved it and you know this you put that there on purpose, I said the industry was not dead. And the 7800 showed there was still interest for the companies that were involved in the crash. There were comapnies that still broke even after and during the crash. Not to mention the NES did not help the industry the year it was released, before the market became as big as it used to in terms of revenue and etc, it took them around 3+ years to even do that. Which would have meant that the industry would have been "dead" for 5 years which is complete trash. Not to mention, comapnies like Coleco did not discontinue until 1985, why would you continue supporting something that is dead? Keep in mind the coleco was expensive to produce at the time until tis discontinuation. It was far ahead of the 2600 and intellivision, and came out a year before the crash. And not to mention again, several devs were fine, and I doubt with something that was dead would be continuing to support hardware or software. Yes the market crashed, but it was already satrting to rise again afterward, going over the industry $100 million before the NEs came. ImJESUS-PROam
Okay, you're right. All the countless documentation regarding it, Ultimate Gaming History book, Game Over, Wikipedia, G4 Icons, and countless other sources are all wrong. The market wasn't dead in the U.S. and was flourishing. You're points have proven decades of documented gaming history wrong. :roll:
No, you didn't specifically say the words "the Atari 7800 saved the market". But you pointed it out as a reason why the market wasn't dead. If that wasn't an insuation to it, I don't know what is.
And yes, some developers were doing okay. Most of them were also making PC games, though, which that market wasn't dead. The market also never died in Europe or Japan, so those that were international could sell in those regions. On the other hand, several more went under. Far, FAR more developers and console makers went under than survived. There's probably 3 times as many that went under than survived.
And you're really going to say the NES didn't do well until 3 years later? But at the same time claim that Atari 7800's 3.7 million and Atari Lynx's under 500,000 is impressive (or Colecovision's "succesful" 2 million)? So in Nintendo's case, they have to pull in huge numbers to be successful, but in Atari's case as long as they don't go under you consider it a success? Besides that: Super Mario Bros., The Legend of Zelda, Mega Man, Castlevania, Rad Racer, Metroid. These are genre defining games that re-established the way we play games for years and were all very successful. Super Mario Bros. alone sold millions of NES consoles.
And I don't know in what world you think $100 million is a good number for the video game industry. It went from that number to billions of dollars because of the NES. And before the crash happened it was making billions of dollars.
I mean come on, the NES was a cultural phenomenon. Video games went from something people considered a dead-fad, to becoming a household name. Mario became a household name overnight. Stores went from a glut of unsold game cartridges for pre-NES consoles, to consoles and NES games flying off the shelves. Before the NES, some retailers started refusing to carry video games altogether even. The NES is STILL a part of our culture. You see it all over the place on T-shirts, belt-buckles, posters, etc. still being sold to this day.
Again, like I've pointed out. This is a well documented, and well known part of gaming history. The home console market was, without a shadow of a doubt, dead in the U.S. before the NES came out and completely owned the home gaming industry until Sega could give them a run for their money. No matter how many random numbers you pull out, it doesn't change well-documented history. You could give me a list of 200 developers that were making games before the NES came out, and it just wouldn't matter because too many people back then just didn't care after the crash (especially retailers) until the NES came out. I was gaming when the NES was a brand-new system. There was a tangible excitement and sense of amazement with gamers back then when the NES came out.
Watch this video for some insight (G4 Icons was such a good show, wish it was still on); or even better, read "The Ultimate History of Gaming", it is a fantastic read I highly recommend if you're into the history of the game industry, so much insight in that book straight from developers and industry insider's mouths:
G4 Icon's video for the Video Game Crash:http://www.youtube.com/watch?v=RuHbRPoOEEA
Ultimate History of Gaming Book Link:http://www.amazon.com/The-Ultimate-History-Video-Games/dp/0761536434/ref=sr_1_1?ie=UTF8&qid=1366944488&sr=8-1&keywords=ultimate+history+of+gaming
The very sources you use have the NES not really bringing back the industry back to its high multi-million routes until 3 years after it came out in the U.S. The NES did not help rise the crash overnight, you cannot deny this, I have no idea why you continue to state or imply that the NES brought gaming back to its profits in 10 seconds. Also, your documents also show many companies doing well and that the console market was still worthmillion regardless of the crash, I mean do you want me to post tons of links and put quotes? I will do if if you want you seem to lack the ability to read your own sources or do research so just say the word and I will post many credible sources showing that the industry was not dead. Also Colecos 2 millionw as successful, Colecovision at the time was Colecos largest profit makers and making them multimillion dollars very fast. So your own smart*ss remark backfired.I didn't say 10 seconds or any time frame, you did. I simply said the NES brought the home console back from the home console video game crash. Which you don't seem to think the crash ever existed. And you're a complete idiot if you really think you're right over countlessly numerous and well established documentation of the crash. You can go on living in your ignorant world where there was never a video game crash, because I'm done arguing in circles with someone who's just here to make himself look right over tons and tons of documention, history, and evidence pointing to one of the biggest events in gaming history. Because $100 Million is a healthy number in a BILLION dollar industry. :roll: You're the only moron on this entire thread that thinks the crash never happened. You've got numerous people giving you evidence at this point, not just me.
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