[QUOTE="S0lidSnake"][QUOTE="dvader654"]The near me thing sounds awesome, I want to get a Vita just for that.dvader654
It's been awesome watching people near me grow, there are 172 people playing Uncharted alone. More than the Welcome Center which is the first thing Vita asks you to do. Putting Uncharted on Vita is probably the smartest thing Sony did with the Vita launch. Now if only those 172 people started using Near and updating their black market...
TBH, I dont know why you never picked it up. This thing has a ton of games to play, it's sleek, it's fancy, it's got a UI that is the best UI out there, it's a gamer's wet dream. I have a badass PC playing everything on max at 1080p, have an RPG htat's probably the best ive played since ME2, but Vita's interface, connectivity and newness is just too compelling for me to even turn on my console or PC.
Also, sucks that you just played Rayman on the 360. It looks amazing on the Vita screen. you missed out.
I dont care how nice the Vita screen is, its not as nice as my 48 inch HDTV I still am not a big handheld guy and the 3DS is more than enough for me now. And of course in the end it is the games and nothing right now really makes me want one. Of course LBP is coming but even that is just more of LBP which I have on the PS3 with millions of levels I have yet to play. Uncharted is the same issue I had with the PSP, I dont care to play lesser versions of the same series made by some second rate developer. And it costs $250 without anything.LBP Vita puts powerful new tools in the hands of creators. Coupled with the touchscreens, I'm sure Media Molecule and the community will do things that aren't even possible on the PS2 version (some of that can be seen in the couple minutes of gameplay footage that have been released).
Your lesser versions of the same series complaint in the context of the PSP and the Vita is a bit strange. The GoW PSPs (which told original stories and boasted original weapons and enemies were pretty great). The PSP team was the first guys to come up with awesome weapons besides the chains (nods towards the Gauntlet of Zeus, which inspired GoW3's Neeman Cestus).
The same could be said of Killzone PSP(a topdown shooter whose quality was the reason I cited when arguing with people who claimed that KZ2 would inevitable suck). And Wipeout was pretty much reborn on the PSP (compared to how clunky the last two Wipeouts were on console, the PSP version felt amazingly sleek). The same could be said of the excellent PSP Syphon Filters (Gabe Logan was taking cover months before Marcus Phoenix).
Peace Walkerisa true, original MGS game (don't get me started on the card games) which judging by the direction the console game has gone in may be the last true MGS for some time. Tekken 5: Dark Ressurection of the PSP is the most content heavy game in the series (it apes VF4: Evo in terms of content). Dissidia is just a brilliant beat'em up. Also worth noting is that the PSP version of NIS's and Atlus's rpgs tend to be the final and best versions of those games. And there were no shortage of original games (nods towards Crush, Luminees, Field Commander, Loco Roco, Pursuit Force, Patapon and Hacksaw Heroes).
If you are happy with you 3DS, well, to each his own. I bought a DS for my daughters, never felt an urge to play it myself and the 3DS's sole differentiator seems to be a visual gimmick I'm utterly indiferent to (I still think they held back a second analog stick only to create demand for the inevitable new model).
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