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considering how much it was pumped up the sales are disappointing, but it was a good game and fun to play other games that didn't do as well that I still loved, Persona 3 & 4, Split/Second, Metro 2033, Dead Space Extraction, there's many gems that don't top the chartslamprey263
Commercial failure (or success for that matter) don't always have much to do with quality (especially for original games).
[QUOTE="lamprey263"]considering how much it was pumped up the sales are disappointing, but it was a good game and fun to play other games that didn't do as well that I still loved, Persona 3 & 4, Split/Second, Metro 2033, Dead Space Extraction, there's many gems that don't top the chartsCarnageHeart
Commercial failure (or success for that matter) don't always have much to do with quality (especially for original games).
true, for instance games can be critical successes as far as game reviewers and critics realizing just how good it is, but that doesn't always equal commercial success[QUOTE="multiplat"]
700k is not bad is it? thats the same amount as Demon's souls
Demon's Souls probably didn't cost half as much, a medium sized team working 5-6 years, the game probably needs to sell more than a million just to break even.
40-50 ppl is a medium-sized team?Please Log In to post.
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