If you like quirky fantasy along with political symbolism along with some rpg goodness, than this game is for you.

User Rating: 8.5 | FolksSoul: Ushinawareta Denshou PS3
Folklore is a action rpg by the same people that brought you genji days of the blade. You take the role of two characters. A young girl in search of her dead mother and a young man who works as a journalist for an occult magazine. The gameplay consists of you traveling through different worlds battling enemies known as folks. The weird unique characteristic about the game is that you can obtain a folks power by absorbing their soul. YOu do this with the sixaxis controller and it all works very well. There are different ways you must capture a soul depending on which one it is. In the first 2 worlds It will be just mostly lifting the controller up while holding R1. The more souls you capture and use the stronger that particular folk will become depending on the criteria needed. Some folks can get an extra hit extended to their combo and some just get more powerful in terms of strength. The one thing that is annoying about the game is that you have to play each level twice, once as the girl ellen and then again as the man keats. While keats might have some different folks during his chapters of the game as well as different uses for some of the same ones, there is not much of an impact on gameplay. The one cool thing Keats can do is turn into a demon and do a cool fast hit multiple combo and you an a huge bomb like explosive attack which spreads out pretty far and can have a different element put on the attack depending on which folk it is. There isn't much voice acting or any over the top cinematic scenes like in Uncharted or Ratchet and Clank, but the story is presented pretty well considering it's theme. I mean yes it is the PS3 and there probably should have been more cut scenes and so on to make the story seem cooler, but it isn't bad. The story itself is pretty deep if you don't lose track of what is going on and it can act as a symbol of how society in real life is a lot of the time. The other problem with the game is that it is only about 15 hours long. There is a level editor mode which is fun for a little while, but won't last an extremely long time. You can make long hallways with large rooms and that is pretty much it. You place folks to battle in the rooms and set a time limit. You have go online to play other people's levels in order to gain points to add new folks to your own levels and battling like this can teach you to how to use your folks really well. The other problem with this game is that the side quests are kind of boring and don't really task you to do too much. The characters in the side quests each have their own personality and it can be fun to read what they say. After you find all the folks within a given area of the game, there will be a hidden one with each character for you to get. They can be quite tough to defeat and sometimes it does take some thinking. If you are an RPG fan with an interest in political, philisophical, or psychological type ideas, then don't miss out on this great game.