There's just not enough content to keep this fast paced shooter from getting stale and repetitive.

User Rating: 5 | Seitai Heiki Expendable DC
Expendable is a 3d shooting action game that pretty much aims for an old school game play style with some next-generation flare. Each level is just scattered with plenty of non-stop action and a challenge that could make John Wayne cry himself to sleep. All spread over 20 levels of basically the same layout, considering a few comical and suspenseful instances through the game. Now Expendable isn't a total disaster, because there definitely is some fun to be had during certain parts of the game; there's just one problem, the game never seems to change things up. It's like you're going through the same insanely hard levels over and over again, which wouldn't be a bad thing, if it didn't take for ever just to get to another level that has you running through as usual, killing everything in your path. The designers did try to mix the game up with some puzzle solving elements, but finding a key card in a room is barely puzzle like; they also have innocent humans scattered throughout the game that you can save....if you want, which makes them just pointless walking targets for trigger happy gamers that simply don't give a ****. Which is exactly what feel like after playing through even the first 5 levels of this game? That's if you can make it that far, since the difficulty makes it practically impossible for someone to beat this game without dead on mastering it first. I wouldn't even want to meet the guy who clocks 100 hours into mastering this title, because he'd basically have to be insane. The presentation of Expendable is immensely dark. So dark in that you have to turn the brightness on your TV up pretty high even to see the game, which still has me confused to this day. Other than that, the graphics look poorly detailed, though the explosions and gunfire aren't too shabby. The sound will get pretty annoying though, like most shooters, you'll be constantly hearing the sound of your weapon dispatching rounds, and the sound of enemies dying and exploding; it's adequate for this type of game, but nothing special. The only thing that ever made this game worth playing was the multiplayer, which allows you to go through the game with one other friend. Though we kept mixing each other up, because the player indicators are pretty close in color, and since the camera is so far away, the indicators look kind of blurry to begin with. Expendable is one of those games that you'll jump right into with its fast, non-stop, in your face action. The problem is that you'll find yourself jumping right out of it pretty fast too, giving its repetitiveness, overall average quality, and deeply annoying sound. I advise anyone to stay away from this game if they can; the Dreamcast has many other much more stellar titles to offer you.