They certainly don't make some things like they used to make them. How is it possible that we still play a game more than 9 years after it was first established? How can we get excited about another add-on? How can a player leave a game three years ago and decide to return? Unbelievably fair reward system, challenging content, requiring the creation of an environment of helping others and it still remains the first choice of relaxation for so many of us. AMAZING!
Want more? Developers that listen to the community. And, this creates even more of an environment of the community working together to improve the chance of enjoyment and success.
A wonderful mix of challenging small group opportunities combined with large group needs. Refreshing opportunities to revisit the past sites of glory have recently been made available. It is sure difficult to see how things can get much better than this!
Other Helpful Reviews for EverQuest: Shadows of Luclin
The first time I saw Everquest was back in 1999, and I was 13 years old. I was at my buddy Nick's house. I saw him running around the Planes of Karana, and was just shocked at how open ended the world was. I was very... Read Full Review
I can't speak for how the game is now but for the four years I played it I can share.... The good times I first started playing Everquest March 5, 2002. I was hooked from the first time I had created my first char... Read Full Review