Great for soloers, bad for groups

User Rating: 5 | Everquest II: Rise of Kunark PC
After playing this since it's release, I must say I'm a bit disappointed. It looks like all the soloers have won out in this expansion since that seems to be what the vast majority of the content is about.

It was a rare thing that I couldn't find a group fairly quickly, especially on my healer. Now, groups are a rare thing. I've seen only a couple of quests that weren't solo. Granted, I have yet to reach level cap, but that shouldn't matter. There should be ample of both group AND solo content from 70 to 80. Well forget that.

This is a critical enough problem that I have become very bored with this expansion. I was looking forward to crawling in the new dungeons, but I don't think I can take the trek to 80 doing a bunch of boring solo quests.

Maybe I'm just burnt out on EQ2 (again) and just need to take a break, but I know I've just scratched the surface of this expansion and find it a shame that I've already become bored with it.