This Emire Earth leaves me disappointed. For one thing, the wacky graphic engine is unlike anything in the RTS world. All units look indistinguisable from the air, you have to zoom in to the max just to know who they are. Buildings are no better either, I usually don't know where my barracks are after a few epochs. Second, the gameplay feels funny at time. Have you ever seen a war that is raged all by... priests? There is in Empire Earth and quite frequent. Then, a nuclear bomb would kill quite a lot right? Not exactly. In Empire Earth II, a nuclear bomb would destroy... a single building and perfrom no harm on the ones that right next to it.And I'm not talking about Hiroshima-grade bomb. It's an epoch 15, military technoliges maxed-out nuclear bomb. The building is a 18th century town center. However, the sound is great when you are at war. The sound of guns, cannons or plane crashing are truly enjoyable. But when you are at peace, it all sounds repetitive and funny (like the cargo ship, when you select it says "set for sail" with a tone that sounds like "sex for sale"). All of that leave me weanting for something better.
This is a terrible, terrible game. Let's examine this car wreck one piece at a time. First, the interface is good on ideas lousy on execution. The picture in picture idea is interesting, but in practice feels more l... Read Full Review
This is a very wide game. Thus, game isn't that old, many things are reminding me, that it's from very begging of strategies. But it's not. The concept of this game is absolutely the same as in EE original game. Your ... Read Full Review