This is not Dungeon Siege. Don't let the title of the game fool you. My actual review of the game inside

User Rating: 5.5 | Dungeon Siege III PC
This is not Dungeon Siege, don't let the title fool you. The only thing this game has in common are a few references to characters in the first two games, nothing more. Square Enix dropped the ball on this one so bad that I won't buy their games anymore unless I truly believe I'll enjoy it, which most likely I wont. This game wouldn't be so bad if they didn't ruin the Dungeon Siege name. If it was named "Bad Voiceacting: Dungeon Crawler" or something like that, it'll be a decent game. On it's own, this game isn't bad, but it's not great. Gameplay is fairly fun, loot keeps you going. The voice acting is retardedly bad to the point that I rerolled characters because I couldn't take the fire persons actor. It was just plain horrible and they should have been fired after the first line was spoken. (Although that covers 3/4 of the voice acting cast). Combat also feels a bit clunky. If they were to have made this game similar to Baldurs Gate Dark Alliance and the other hack and slash games, it would be pretty fun, but they didn't. What you get is a fairly clunky combat system that just feels bad most of the time and a skill tree that is annoying to understand. When you level up, you HAVE to spend your points. You can't save them for the future. As soon as you exit combat, the level up screen appears and you cannot exit until you have spent your points. This is exceptionally annoying when you get new party members and have to spend 15 levels worth of points and upgrade abilities that you have no idea of how good they are, or if the NPC even uses them. If you want to play this because you like dungeon siege, this game is not for you. Please, please stop at Dungeon Siege 2 so you at least have a good memory of the dead series. (Dead now that square enix is ****ing up games we loved.)
If you play it because you like dungeon crawlers, this game could be fun, but it does feel clunky, and it's pretty short.