I never got around to playing the original Doom back in the 1990's and I have no idea whether the version on the PS4 is a straight remake or a complete revision. However, I thought I would give it a shot. And I am glad to say that I was pleasantly surprised!
Doom, I assume like the original was, is a FPS. You play as a marine on a mission to wipe out demons that have been let into our world by a mad man who used complex machinary to tap into another dimension, opening a portal and causing chaos!
The weapons on offer are not exactly generous but they do the job of delivering entertainment for the player. As you progress, you are awarded with powerups and skill level points that can be applied to your weapons to make them more advanced. This is useful for the more bullet resistant demons later on in the game.
There are cut scenes throughout that explain the story, however, I have not found a way to skip them on my second play through. There are three levels of difficulty to choose from, but if you are unfamiliar with the Doom franchise then you may still end up finding yourself losing your life often as I did. Upgrading your weapons becomes more crucial the further you progress!
Navigation can be tedious, and I found myself lost several times but it was soon realised that in order to progress further then the rule you should always remember is to look up, as jumping on to higher platforms will be something you will do quite a lot in order to find your objective. The types of demons are many with their own weapons and ways of hunting you down and ending you for good. It eventually becomes fruitful in discovering that each monster can be killed more effectively with one particular weapon than another. Bosses can be challenging and you will find yourself relying on quick reflexes in order to overcome them.
There is no doubt that, graphic wise, the latest incarnation of Doom looks infinitely better than when it was first released back in 1993 and can be comparable to other games made today. Gore has an extreme amount of clarity and detail of the demons is sharp looking. Most importantly, as this is a game that is deserving of the horror genre, they can appear intimidating and threatening.
Playthrough is approximately 8-9 hours, which means it does not outstay it's welcome. Well, almost not! There was some degree of tedium toward the end but that is only because the demons are thrown at you thick and fast and the appeal wears off slightly, but not enough to turn you completely off. The conclusion, however, felt unrewarding! This didn't turn me off from immediately wanting to play through it once again, which is always a good thing.
Players that have played through many FPS's since the original Doom arrived on the scene will probably find nothing original here. But for the rest of us that seemingly lived under a rock, Doom 2016 is an enjoyable fast paced experience!