Dissidia is back with some enhancements and some frustrations
Here's a short review:
The good: new and fun to play characters and enhancement of the existing characters; Rebalanced characters and gameplay it self; New and useful accessories and equipment combinations; The Story 000 is Challenging; Party Battles are a great addition to the game; Assist System is also a good addition; To be able to create your own rules is also great for those who weren't satisfied with the new gameplay system; The new Arenas is also good looking and fun to play; To be able to play as a "God"(Feral Chaos); Beautiful graphics and good voice acting; To be able to create your own quests; Time attack is slightly more challenging then in the original Dissida; Arcade mode and time attack can be done with your own customized characters.
The Bad: It only has half of the boosters of the original Dissidia; Frustrating new mode called: Labyrinth; Short New and weird story and Replay of the Original Dissidia Story; Earning KP is frustrating and boring; Assist Changing and Ex Revenge are Cheap ways to quickly end a match and I think that Ex Revenge is cheaper than Ex block; Ex mode builds became too underpowered; Running around the world map is only good for listening to the soundtrack; If you don't have friends with this game to play with or can't play online the replay value is almost zero; Repetitive gameplay can make you bored really fast; Not much new; The AI still thinks like a Rock; Reports are more interesting than the actual story; The modified Bartz Lacks in moves; Frame rate issues in the European version.
Overral, the game lacks innovation.