Driver is a game that might be mediocre in its presentation but more than makes up for it in its gameplay and concept.
Whether the prerelease infamy and the embarrassment of disclaimers are a result of the current political climate or conscious hyperbole by the Interplay marketing machine, they tend to overshadow what ...
Kingdoms suffers from a long list of problems that collectively prevent it from exceeding its ancestor or from rejuvenating a tired genre.
While this game may look cute, it is in fact as sophisticated and enjoyable as the very best strategy games out there.
The real shame of it is there is a fine, fine flight simulator at the core of Aggressor.
Warzone 2100's highly navigable 3D engine, unique campaign structure, and multiplayer gameplay should please most real-time strategy fans.
Beyond the Call of Duty ends up feeling like a shadow of its former self, being both shorter and more frustrating than the original.
Starsiege brings new life to a genre otherwise devoid of it, even if it doesn't really succeed in elevating robot sims out of their long-term rut.
Sid Meier's Alpha Centauri is another one of those games that can make hours pass like minutes.
If you're not adverse to a little lowbrow humor and a lot of violence and mayhem, you'll find plenty of action and still more fun in Carmageddon II.
Gangsters has many interesting features, but they don't come together in the big picture.
Its emphasis on stealth, strategy, and ingenuity, coupled with its strong narrative structure and excellent mission design, adds up to a game that's stylish, serious, rewarding, and unique.
The excellent story, unique puzzles, and addictive swordplay help make Redguard an immensely rich and enjoyable adventure.
Grand Prix Legends will reward you with arguably the most intense racing experience ever seen on a personal computer.
The core elements of 1997's best role-playing game are intact and, in several ways, have been improved.
Despite the small problems, building a thriving city in Caesar III is fun.
While some may take away from Dune 2000 a fleeting sense of nostalgia for the classic, most will invariably leave the game disappointed and wondering how a true sequel might ...
A genuinely original game of tactics, planning, and precision.
Its lack of distinguishing features renders it entirely tedious for real-time veterans, while its difficulty and bland presentation make it the wrong choice for newcomers to the genre.
While the plastic soldier theme might have been better served if it had played up the Toy Story angle a bit more, the end result is fun nonetheless.
Might and Magic VI is a classically designed role-playing game that features both a huge gaming world and lots of attention to detail.
No games on this platform have been released yet!
Tomb Raider is simply a smart game, bursting with great touches.
It doesn't have the globe-spanning sweep of Microsoft Flight Simulator, but it renders its own little corner of the world with admirable fidelity.
If you didn't care for Tomb Raider's third-person perspective and camera angles then Deathtrap Dungeon will probably leave you cold.
Messiah is relatively short, and the memorable set pieces are interrupted by too many uninspired jumping puzzles.
Need for Speed III is one of the best times I have had playing a racing game.
Crystal Dynamics' long-awaited sequel to Blood Omen: Legacy of Kain is a far different animal from its predecessor.
Although Revenant is also a great-looking game that's fun to play, it constantly threatens to break apart at the seams.
Homeworld is both an excellent game and one that may well reshape the entire real-time strategy genre.
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