Even today this game can feel quite solid, original and plain fun online. Technical issues is the only true problem.

User Rating: 8.5 | Command & Conquer: Renegade PC
It's known fact that the campaign for Renegade is quite trashy, cliché and what you suspect in a Command & Conquer game when EA Games start to take more control. But it still manages to make some interesting moments for sure, but those are especially under the cut-scenes, which are in-game and looks quite good for its time.

Music is absolutley on the positive side, there might not be alot of variety in the music but it is still good and works under most scenarios, just a pity those aren't playable in the Multiplayer games. Visuals are solid for the time and any computer would run the game terrific today, even decent laptops, without stressing much - those requirements makes it very attractive for bigger local games when you can get your laptops up and play since this game still has some balls to talk about in Multiplayer. I might as well give you guys unfamiliar to the game a quick briefing of how the Multiplayer works; it's the standard Command & Conquer experience, your team has one base, and the other team has their base, consisting of 4 buildings and at certain maps also a defensive structure (Obelisk or Advanced Guard Tower) which all play their vital role in the teams performance. Specific buildings are; Barracks, lets you purschase advanced characters such as Snipers, Black Hand, etc. depending on how much resources you have collected from fighting and how well the Harvester, which collect resources, have survived. We also have a Vehicle Structure which allows your to order vehicles, all from Recon vehicles to the Stealth Tank and Mammoth Tanks, and if this building is destroyed you cannot respawn your destroyed Harvester unit. There's also a Refinery where the Harvester dumps its cargo, and a Power Plant which allows base defenses to work and will keep unit prices down. The whole objective is to destroy the enemy base while defending your own which is one of the best modes in any Multiplayer First-Person-Shooter I've seen and I'm surpriced no other game has followed this path.

Multiplayer is fantastic at most point, there's still a quite big fan-base which produces skins, maps, server hostings, special gameplay mechanics and even costum sounds and most other things you can think of since Westwood left this game in a quite open state so modding and map-making is very popular, or atleast it has been in the past. The only negative things about the game is: Story, Wierd In-Game Voice-Command layout, networking (small lag is quite often found, but it still well works) and decreasing amount of players (what did you expect for a 4-5 year old game?). But if you find the game for ten bucks I'd totally recommend it, I've been playing it for 4 years and I love it even if it can be quite frustrating at times. I just hope they'll renew the multiplayer mode in a new game, even if it's EA Games who would work that out...